/** * Copyright (c) 2019 Leonardo Vencovsky * * This file is part of the C Macro Collections Library. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /** * queue.h * * Creation Date: 15/02/2019 * * Authors: * Leonardo Vencovsky (https://github.com/LeoVen) * */ /** * Queue * * A Queue is a First-In First-out (or Last-in Last-out) data structure. It is * a Dynamic Circular Array where elements are added from one end of the array * and removed from the other end. The circular array here (also known as * circular buffer or ring buffer) is very important so that both adding and * removing elements from the Queue are done instantly. The array is linear but * with the modulo operator it is treated as a circular sequence of elements. * * If the Queue was implemented as a regular Dynamic Array, when adding or * removing an element at the front, it would be necessary to shift all elements * currently present in the Queue and this would add up a lot of computing time. * Shifting `100000` elements in memory by one position every time an element is * added to the Queue is simply not efficient. * * The Queue has two ends. The `front` and `back`. In this implementation all * elements are added to the back of the Queue and removed from the front, which * is more or less how queues work in real life. Unlike a Stack that only has * operations at one end of the buffer, the Queue needs to be implemented as a * circular array in order to quickly add or remove elements. * * The Queue has three main functions: `enqueue` which adds an element to the * Queue; `dequeue` which removes an element from the Queue; and `peek` which * return the element at the front of the Queue, that is, the next element to * be removed from it. * * The Queue is used in many applications where a resource is shared among * multiple consumers and the Queue is responsible for scheduling the access to * the resource. */ #include "cor/core.h" #ifdef CMC_DEV #include "utl/log.h" #endif /** * Used values * V - queue data type * SNAME - struct name and prefix of other related structs * PFX - functions prefix */ /* Structs definition */ #include "cmc/queue/struct.h" /* Function declaration */ #include "cmc/queue/header.h" /* Function implementation */ #include "cmc/queue/code.h" /** * Extensions * * ITER - List iterator * STR - Print helper functions */ #define CMC_EXT_QUEUE_PARTS INIT, ITER, STR /**/ #include "cmc/queue/ext/struct.h" /**/ #include "cmc/queue/ext/header.h" /**/ #include "cmc/queue/ext/code.h" #include "cor/undef.h"