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Package runtime DLLs for NuGet
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1 file changed
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@@ -13,6 +13,7 @@ if (-not $RID) {
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Write-Output "No RID specified, building all known RIDs"
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Write-Output "No RID specified, building all known RIDs"
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./build.win.ps1 "win-x86"
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./build.win.ps1 "win-x86"
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./build.win.ps1 "win-x64"
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./build.win.ps1 "win-x64"
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./build.win.ps1 "win-arm64"
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exit
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exit
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}
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}
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@@ -21,13 +22,16 @@ $Generator = 'Visual Studio 17 2022'
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# See also: https://learn.microsoft.com/en-us/dotnet/core/rid-catalog#known-rids
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# See also: https://learn.microsoft.com/en-us/dotnet/core/rid-catalog#known-rids
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switch ($RID) {
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switch ($RID) {
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'win-x86' {
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'win-x86' {
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$Architecture = 'Win32'
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$ArchitectureCMake = 'Win32'
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$Architecture = 'x86'
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}
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}
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'win-x64' {
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'win-x64' {
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$ArchitectureCMake = 'x64'
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$Architecture = 'x64'
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$Architecture = 'x64'
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}
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}
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'win-arm64' {
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'win-arm64' {
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$Architecture = 'ARM64'
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$ArchitectureCMake = 'ARM64'
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$Architecture = 'arm64'
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}
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}
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Default {
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Default {
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Write-Error "Unknown RID '$RID'"
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Write-Error "Unknown RID '$RID'"
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@@ -37,7 +41,7 @@ switch ($RID) {
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Write-Output "Building $RID"
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Write-Output "Building $RID"
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Write-Output "Using $Generator as the cmake generator"
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Write-Output "Using $Generator as the cmake generator"
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Write-Output "Using architecture $Architecture"
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Write-Output "Using architecture $ArchitectureCMake"
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$SFMLBranch = "3.0.1" # The branch or tag of the SFML repository to be cloned
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$SFMLBranch = "3.0.1" # The branch or tag of the SFML repository to be cloned
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$CSFMLDir = (Get-Item (git rev-parse --show-toplevel)).FullName # The directory of the source code of CSFML
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$CSFMLDir = (Get-Item (git rev-parse --show-toplevel)).FullName # The directory of the source code of CSFML
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@@ -115,8 +119,9 @@ cmake `
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'-DSFML_USE_STATIC_STD_LIBS=OFF' `
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'-DSFML_USE_STATIC_STD_LIBS=OFF' `
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'-DSFML_BUILD_NETWORK=OFF' `
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'-DSFML_BUILD_NETWORK=OFF' `
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"-DCMAKE_INSTALL_PREFIX=$SFMLInstallDir" `
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"-DCMAKE_INSTALL_PREFIX=$SFMLInstallDir" `
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"-DCMAKE_POLICY_VERSION_MINIMUM=3.5" `
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"-G$Generator" `
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"-G$Generator" `
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"-A$Architecture" `
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"-A$ArchitectureCMake" `
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$SFMLDir
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$SFMLDir
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Ensure-Success
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Ensure-Success
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@@ -156,7 +161,7 @@ cmake `
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'-DCSFML_BUILD_NETWORK=OFF' `
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'-DCSFML_BUILD_NETWORK=OFF' `
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`
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`
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"-G$generator" `
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"-G$generator" `
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"-A$Architecture" `
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"-A$ArchitectureCMake" `
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`
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`
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$CSFMLDir
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$CSFMLDir
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Ensure-Success
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Ensure-Success
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@@ -198,6 +203,74 @@ Copy-Module 'graphics'
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Copy-Module 'system'
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Copy-Module 'system'
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Copy-Module 'window'
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Copy-Module 'window'
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# ====================================================== #
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# STEP 6: Copy the required runtime to the NuGet folders #
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# ====================================================== #
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<#
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.SYNOPSIS
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Copies the required and allowed redistributable runtime DLLs to the NuGet folders.
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.DESCRIPTION
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Since we're no longer linking statically against the runtime, we need to ensure
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that the required redistributable DLLs are included in the NuGet package.
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Microsoft only allows the distribution of the DLLs listed in the redist.txt, as
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such we make sure to only include those.
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Additionally, we're checking what the DLLs actually depend on with dumpbin.exe
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and make sure to find those dependencies.
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#>
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# Locate VS installation
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$vswhere = "${env:ProgramFiles(x86)}\Microsoft Visual Studio\Installer\vswhere.exe"
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if (-not (Test-Path $vswhere)) {
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throw "vswhere.exe not found"
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}
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$vsPath = & $vswhere -latest -products * -requires Microsoft.VisualStudio.Component.VC.Redist.* -property installationPath
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if (-not $vsPath) {
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throw "Could not locate Visual Studio installation with VC++ Redist components"
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}
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# Find latest VC redist directory
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$redistRoot = Join-Path $vsPath "VC\Redist\MSVC"
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$latestRedist = Get-ChildItem $redistRoot -Directory -Exclude "v*" | Sort-Object Name -Descending | Select-Object -First 1
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$redistCRT = Join-Path $latestRedist.FullName "$Architecture\Microsoft.VC*"
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Write-Host "Using CRT redistributables from $redistCRT"
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# Get list of DLLs in redistributable CRT directory
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$redistributableDlls = Get-ChildItem -Path $redistCRT -Recurse -Filter *.dll | Select-Object -ExpandProperty Name
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# Check binary dependencies
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function Get-BinaryDependencies {
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param([string]$Path)
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$dumpbin = Get-Command dumpbin.exe -ErrorAction SilentlyContinue
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if (-not $dumpbin) {
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$dumpbin = Get-ChildItem -Path $vsPath -Recurse -Filter dumpbin.exe -ErrorAction SilentlyContinue | Where-Object { $_.FullName -match "\\$Architecture\\" } -ErrorAction SilentlyContinue | Select-Object -First 1
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}
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if (-not $dumpbin) { throw "dumpbin.exe not found" }
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& $dumpbin /DEPENDENTS $Path | Where-Object { $_ -match "\.DLL" } | ForEach-Object { $_.Trim() }
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}
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# Process binaries
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Get-ChildItem $OutDir -Filter *.dll | ForEach-Object {
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$dll = $_.FullName
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Write-Host "Checking dependencies for $dll"
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$deps = Get-BinaryDependencies -Path $dll
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foreach ($dep in $deps) {
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if ($redistributableDlls -contains $dep) {
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$source = Get-ChildItem -Path $redistCRT -Recurse -Filter $dep | Select-Object -First 1
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if ($source) {
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Copy-Item $source.FullName -Destination $OutDir -Force
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Write-Host " -> Copied $dep from $($source.DirectoryName)"
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}
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}
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}
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}
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Pop-Location # Pop CSFML
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Pop-Location # Pop CSFML
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Pop-Location # Pop $RID
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Pop-Location # Pop $RID
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Pop-Location # Pop Build
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Pop-Location # Pop Build
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