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Add options to select the modules to build
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@@ -23,6 +23,12 @@ include(GNUInstallDirs)
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# include the configuration file
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include(${PROJECT_SOURCE_DIR}/cmake/Config.cmake)
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# add options to select which modules to build
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csfml_set_option(CSFML_BUILD_WINDOW TRUE BOOL "TRUE to build CSFML's Window module. This setting is ignored, if the graphics module is built.")
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csfml_set_option(CSFML_BUILD_GRAPHICS TRUE BOOL "TRUE to build CSFML's Graphics module.")
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csfml_set_option(CSFML_BUILD_AUDIO TRUE BOOL "TRUE to build CSFML's Audio module.")
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csfml_set_option(CSFML_BUILD_NETWORK TRUE BOOL "TRUE to build CSFML's Network module.")
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# add an option for choosing the build type (shared or static)
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csfml_set_option(BUILD_SHARED_LIBS TRUE BOOL "TRUE to build CSFML as shared libraries, FALSE to build it as static libraries")
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+24
-1
@@ -21,14 +21,37 @@ if(CSFML_LINK_SFML_STATICALLY)
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set(SFML_STATIC_LIBRARIES TRUE)
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add_definitions(-DSFML_STATIC)
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endif()
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find_package(SFML 2.6 COMPONENTS network graphics audio REQUIRED)
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set(SFML_MODULES "system")
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if(CSFML_BUILD_AUDIO)
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list(PREPEND SFML_MODULES "audio")
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endif()
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if(CSFML_BUILD_GRAPHICS)
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list(PREPEND SFML_MODULES "graphics")
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endif()
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if(CSFML_BUILD_NETWORK)
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list(PREPEND SFML_MODULES "network")
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endif()
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find_package(SFML 2.6 COMPONENTS ${SFML_MODULES} REQUIRED)
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# add the modules subdirectories
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add_subdirectory(System)
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if(CSFML_BUILD_WINDOW OR SFML_BUILD_GRAPHICS)
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add_subdirectory(Window)
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endif()
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if(CSFML_BUILD_NETWORK)
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add_subdirectory(Network)
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endif()
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if(CSFML_BUILD_GRAPHICS)
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add_subdirectory(Graphics)
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endif()
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if(CSFML_BUILD_AUDIO)
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add_subdirectory(Audio)
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endif()
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if(SFML_OS_WINDOWS)
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add_subdirectory(Main)
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endif()
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