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Replaced unsigned long with sfUint32 in the public API
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@@ -39,7 +39,7 @@
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////////////////////////////////////////////////////////////
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/// Construct a new renderwindow
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////////////////////////////////////////////////////////////
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sfRenderWindow* sfRenderWindow_Create(sfVideoMode mode, const char* title, unsigned long style, const sfContextSettings* settings)
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sfRenderWindow* sfRenderWindow_Create(sfVideoMode mode, const char* title, sfUint32 style, const sfContextSettings* settings)
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{
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// Convert video mode
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sf::VideoMode videoMode(mode.Width, mode.Height, mode.BitsPerPixel);
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