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@@ -0,0 +1,61 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_CONTEXT_H
|
||||
#define SFML_CONTEXT_H
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.h>
|
||||
#include <SFML/Window/Types.h>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Construct a new context
|
||||
///
|
||||
/// \return New context
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API sfContext* sfContext_Create(void);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Destroy an existing context
|
||||
///
|
||||
/// \param context : Context to destroy
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API void sfContext_Destroy(sfContext* context);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Activate or deactivate a context
|
||||
///
|
||||
/// \param context : Context to activate or deactivate
|
||||
/// \param active : sfTrue to activate, sfFalse to deactivate
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API void sfContext_SetActive(sfContext* context, sfBool active);
|
||||
|
||||
|
||||
#endif // SFML_CONTEXT_H
|
||||
@@ -0,0 +1,178 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_EVENT_H
|
||||
#define SFML_EVENT_H
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.h>
|
||||
#include <SFML/Window/Joystick.h>
|
||||
#include <SFML/Window/Keyboard.h>
|
||||
#include <SFML/Window/Mouse.h>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Definition of all the event types
|
||||
////////////////////////////////////////////////////////////
|
||||
typedef enum
|
||||
{
|
||||
sfEvtClosed,
|
||||
sfEvtResized,
|
||||
sfEvtLostFocus,
|
||||
sfEvtGainedFocus,
|
||||
sfEvtTextEntered,
|
||||
sfEvtKeyPressed,
|
||||
sfEvtKeyReleased,
|
||||
sfEvtMouseWheelMoved,
|
||||
sfEvtMouseButtonPressed,
|
||||
sfEvtMouseButtonReleased,
|
||||
sfEvtMouseMoved,
|
||||
sfEvtMouseEntered,
|
||||
sfEvtMouseLeft,
|
||||
sfEvtJoystickButtonPressed,
|
||||
sfEvtJoystickButtonReleased,
|
||||
sfEvtJoystickMoved,
|
||||
sfEvtJoystickConnected,
|
||||
sfEvtJoystickDisconnected
|
||||
} sfEventType;
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Keyboard event parameters
|
||||
////////////////////////////////////////////////////////////
|
||||
struct sfKeyEvent
|
||||
{
|
||||
sfEventType Type;
|
||||
sfKeyCode Code;
|
||||
sfBool Alt;
|
||||
sfBool Control;
|
||||
sfBool Shift;
|
||||
sfBool System;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Text event parameters
|
||||
////////////////////////////////////////////////////////////
|
||||
struct sfTextEvent
|
||||
{
|
||||
sfEventType Type;
|
||||
sfUint32 Unicode;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Mouse move event parameters
|
||||
////////////////////////////////////////////////////////////
|
||||
struct sfMouseMoveEvent
|
||||
{
|
||||
sfEventType Type;
|
||||
int X;
|
||||
int Y;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Mouse buttons events parameters
|
||||
////////////////////////////////////////////////////////////
|
||||
struct sfMouseButtonEvent
|
||||
{
|
||||
sfEventType Type;
|
||||
sfMouseButton Button;
|
||||
int X;
|
||||
int Y;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Mouse wheel events parameters
|
||||
////////////////////////////////////////////////////////////
|
||||
struct sfMouseWheelEvent
|
||||
{
|
||||
sfEventType Type;
|
||||
int Delta;
|
||||
int X;
|
||||
int Y;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Joystick axis move event parameters
|
||||
////////////////////////////////////////////////////////////
|
||||
struct sfJoystickMoveEvent
|
||||
{
|
||||
sfEventType Type;
|
||||
unsigned int JoystickId;
|
||||
sfJoystickAxis Axis;
|
||||
float Position;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Joystick buttons events parameters
|
||||
////////////////////////////////////////////////////////////
|
||||
struct sfJoystickButtonEvent
|
||||
{
|
||||
sfEventType Type;
|
||||
unsigned int JoystickId;
|
||||
unsigned int Button;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Joystick connection/disconnection event parameters
|
||||
////////////////////////////////////////////////////////////
|
||||
struct sfJoystickConnectEvent
|
||||
{
|
||||
sfEventType Type;
|
||||
unsigned int JoystickId;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Size events parameters
|
||||
////////////////////////////////////////////////////////////
|
||||
struct sfSizeEvent
|
||||
{
|
||||
sfEventType Type;
|
||||
unsigned int Width;
|
||||
unsigned int Height;
|
||||
};
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// sfEvent defines a system event and its parameters
|
||||
////////////////////////////////////////////////////////////
|
||||
typedef union
|
||||
{
|
||||
////////////////////////////////////////////////////////////
|
||||
// Member data
|
||||
////////////////////////////////////////////////////////////
|
||||
sfEventType Type; ///< Type of the event
|
||||
struct sfSizeEvent Size;
|
||||
struct sfKeyEvent Key;
|
||||
struct sfTextEvent Text;
|
||||
struct sfMouseMoveEvent MouseMove;
|
||||
struct sfMouseButtonEvent MouseButton;
|
||||
struct sfMouseWheelEvent MouseWheel;
|
||||
struct sfJoystickMoveEvent JoystickMove;
|
||||
struct sfJoystickButtonEvent JoystickButton;
|
||||
struct sfJoystickConnectEvent JoystickConnect;
|
||||
} sfEvent;
|
||||
|
||||
|
||||
#endif // SFML_EVENT_H
|
||||
@@ -0,0 +1,102 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_INPUT_H
|
||||
#define SFML_INPUT_H
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.h>
|
||||
#include <SFML/Window/Event.h>
|
||||
#include <SFML/Window/Types.h>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Get the state of a key
|
||||
///
|
||||
/// \param input : Input object
|
||||
/// \param code : Key to check
|
||||
///
|
||||
/// \return sfTrue if key is down, sfFalse if key is up
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API sfBool sfInput_IsKeyDown(const sfInput* input, sfKeyCode code);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Get the state of a mouse button
|
||||
///
|
||||
/// \param input : Input object
|
||||
/// \param button : Button to check
|
||||
///
|
||||
/// \return sfTrue if button is down, sfFalse if button is up
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API sfBool sfInput_IsMouseButtonDown(const sfInput* input, sfMouseButton button);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Get the state of a joystick button
|
||||
///
|
||||
/// \param input : Input object
|
||||
/// \param joyId : Identifier of the joystick to check (0 or 1)
|
||||
/// \param button : Button to check
|
||||
///
|
||||
/// \return sfTrue if button is down, sfFalse if button is up
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API sfBool sfInput_IsJoystickButtonDown(const sfInput* input, unsigned int joyId, unsigned int button);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Get the mouse X position
|
||||
///
|
||||
/// \param input : Input object
|
||||
///
|
||||
/// \return Current mouse left position, relative to owner window
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API int sfInput_GetMouseX(const sfInput* input);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Get the mouse Y position
|
||||
///
|
||||
/// \param input : Input object
|
||||
///
|
||||
/// \return Current mouse top position, relative to owner window
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API int sfInput_GetMouseY(const sfInput* input);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Get the joystick position on a given axis
|
||||
///
|
||||
/// \param input : Input object
|
||||
/// \param joyId : Identifier of the joystick to check (0 or 1)
|
||||
/// \param axis : Identifier of the axis to read
|
||||
///
|
||||
/// \return Current joystick position, in the range [-100, 100]
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API float sfInput_GetJoystickAxis(const sfInput* input, unsigned int joyId, sfJoyAxis axis);
|
||||
|
||||
|
||||
#endif // SFML_INPUT_H
|
||||
@@ -0,0 +1,135 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_JOYSTICK_H
|
||||
#define SFML_JOYSTICK_H
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.h>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Global joysticks capabilities
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
enum
|
||||
{
|
||||
sfJoystickCount = 8, ///< Maximum number of supported joysticks
|
||||
sfJoystickButtonCount = 32, ///< Maximum number of supported buttons
|
||||
sfJoystickAxisCount = 8 ///< Maximum number of supported axes
|
||||
};
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Axes supported by SFML joysticks
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
typedef enum
|
||||
{
|
||||
sfJoystickX, ///< The X axis
|
||||
sfJoystickY, ///< The Y axis
|
||||
sfJoystickZ, ///< The Z axis
|
||||
sfJoystickR, ///< The R axis
|
||||
sfJoystickU, ///< The U axis
|
||||
sfJoystickV, ///< The V axis
|
||||
sfJoystickPovX, ///< The X axis of the point-of-view hat
|
||||
sfJoystickPovY ///< The Y axis of the point-of-view hat
|
||||
} sfJoystickAxis;
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Check if a joystick is connected
|
||||
///
|
||||
/// \param joystick Index of the joystick to check
|
||||
///
|
||||
/// \return sfTrue if the joystick is connected, sfFalse otherwise
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API sfBool sfJoystick_IsConnected(unsigned int joystick);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Return the number of buttons supported by a joystick
|
||||
///
|
||||
/// If the joystick is not connected, this function returns 0.
|
||||
///
|
||||
/// \param joystick Index of the joystick
|
||||
///
|
||||
/// \return Number of buttons supported by the joystick
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API unsigned int sfJoystick_GetButtonCount(unsigned int joystick);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Check if a joystick supports a given axis
|
||||
///
|
||||
/// If the joystick is not connected, this function returns false.
|
||||
///
|
||||
/// \param joystick Index of the joystick
|
||||
/// \param axis Axis to check
|
||||
///
|
||||
/// \return sfTrue if the joystick supports the axis, sfFalse otherwise
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API sfBool sfJoystick_HasAxis(unsigned int joystick, sfJoystickAxis axis);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Check if a joystick button is pressed
|
||||
///
|
||||
/// If the joystick is not connected, this function returns false.
|
||||
///
|
||||
/// \param joystick Index of the joystick
|
||||
/// \param button Button to check
|
||||
///
|
||||
/// \return sfTrue if the button is pressed, sfFalse otherwise
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API sfBool sfJoystick_IsButtonPressed(unsigned int joystick, unsigned int button);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get the current position of a joystick axis
|
||||
///
|
||||
/// If the joystick is not connected, this function returns 0.
|
||||
///
|
||||
/// \param joystick Index of the joystick
|
||||
/// \param axis Axis to check
|
||||
///
|
||||
/// \return Current position of the axis, in range [-100 .. 100]
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API float sfJoystick_GetAxisPosition(unsigned int joystick, sfJoystickAxis axis);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Update the states of all joysticks
|
||||
///
|
||||
/// This function is used internally by SFML, so you normally
|
||||
/// don't have to call it explicitely. However, you may need to
|
||||
/// call it if you have no window yet (or no window at all):
|
||||
/// in this case the joysticks states are not updated automatically.
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API void sfJoystick_Update(void);
|
||||
|
||||
|
||||
#endif // SFML_JOYSTICK_H
|
||||
@@ -0,0 +1,156 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_KEYBOARD_H
|
||||
#define SFML_KEYBOARD_H
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.h>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Key codes
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
typedef enum
|
||||
{
|
||||
sfKeyA, ///< The A key
|
||||
sfKeyB, ///< The B key
|
||||
sfKeyC, ///< The C key
|
||||
sfKeyD, ///< The D key
|
||||
sfKeyE, ///< The E key
|
||||
sfKeyF, ///< The F key
|
||||
sfKeyG, ///< The G key
|
||||
sfKeyH, ///< The H key
|
||||
sfKeyI, ///< The I key
|
||||
sfKeyJ, ///< The J key
|
||||
sfKeyK, ///< The K key
|
||||
sfKeyL, ///< The L key
|
||||
sfKeyM, ///< The M key
|
||||
sfKeyN, ///< The N key
|
||||
sfKeyO, ///< The O key
|
||||
sfKeyP, ///< The P key
|
||||
sfKeyQ, ///< The Q key
|
||||
sfKeyR, ///< The R key
|
||||
sfKeyS, ///< The S key
|
||||
sfKeyT, ///< The T key
|
||||
sfKeyU, ///< The U key
|
||||
sfKeyV, ///< The V key
|
||||
sfKeyW, ///< The W key
|
||||
sfKeyX, ///< The X key
|
||||
sfKeyY, ///< The Y key
|
||||
sfKeyZ, ///< The Z key
|
||||
sfKeyNum0, ///< The 0 key
|
||||
sfKeyNum1, ///< The 1 key
|
||||
sfKeyNum2, ///< The 2 key
|
||||
sfKeyNum3, ///< The 3 key
|
||||
sfKeyNum4, ///< The 4 key
|
||||
sfKeyNum5, ///< The 5 key
|
||||
sfKeyNum6, ///< The 6 key
|
||||
sfKeyNum7, ///< The 7 key
|
||||
sfKeyNum8, ///< The 8 key
|
||||
sfKeyNum9, ///< The 9 key
|
||||
sfKeyEscape, ///< The Escape key
|
||||
sfKeyLControl, ///< The left Control key
|
||||
sfKeyLShift, ///< The left Shift key
|
||||
sfKeyLAlt, ///< The left Alt key
|
||||
sfKeyLSystem, ///< The left OS specific key: window (Windows and Linux), apple (MacOS X), ...
|
||||
sfKeyRControl, ///< The right Control key
|
||||
sfKeyRShift, ///< The right Shift key
|
||||
sfKeyRAlt, ///< The right Alt key
|
||||
sfKeyRSystem, ///< The right OS specific key: window (Windows and Linux), apple (MacOS X), ...
|
||||
sfKeyMenu, ///< The Menu key
|
||||
sfKeyLBracket, ///< The [ key
|
||||
sfKeyRBracket, ///< The ] key
|
||||
sfKeySemiColon, ///< The ; key
|
||||
sfKeyComma, ///< The , key
|
||||
sfKeyPeriod, ///< The . key
|
||||
sfKeyQuote, ///< The ' key
|
||||
sfKeySlash, ///< The / key
|
||||
sfKeyBackSlash, ///< The \ key
|
||||
sfKeyTilde, ///< The ~ key
|
||||
sfKeyEqual, ///< The = key
|
||||
sfKeyDash, ///< The - key
|
||||
sfKeySpace, ///< The Space key
|
||||
sfKeyReturn, ///< The Return key
|
||||
sfKeyBack, ///< The Backspace key
|
||||
sfKeyTab, ///< The Tabulation key
|
||||
sfKeyPageUp, ///< The Page up key
|
||||
sfKeyPageDown, ///< The Page down key
|
||||
sfKeyEnd, ///< The End key
|
||||
sfKeyHome, ///< The Home key
|
||||
sfKeyInsert, ///< The Insert key
|
||||
sfKeyDelete, ///< The Delete key
|
||||
sfKeyAdd, ///< +
|
||||
sfKeySubtract, ///< -
|
||||
sfKeyMultiply, ///< *
|
||||
sfKeyDivide, ///< /
|
||||
sfKeyLeft, ///< Left arrow
|
||||
sfKeyRight, ///< Right arrow
|
||||
sfKeyUp, ///< Up arrow
|
||||
sfKeyDown, ///< Down arrow
|
||||
sfKeyNumpad0, ///< The numpad 0 key
|
||||
sfKeyNumpad1, ///< The numpad 1 key
|
||||
sfKeyNumpad2, ///< The numpad 2 key
|
||||
sfKeyNumpad3, ///< The numpad 3 key
|
||||
sfKeyNumpad4, ///< The numpad 4 key
|
||||
sfKeyNumpad5, ///< The numpad 5 key
|
||||
sfKeyNumpad6, ///< The numpad 6 key
|
||||
sfKeyNumpad7, ///< The numpad 7 key
|
||||
sfKeyNumpad8, ///< The numpad 8 key
|
||||
sfKeyNumpad9, ///< The numpad 9 key
|
||||
sfKeyF1, ///< The F1 key
|
||||
sfKeyF2, ///< The F2 key
|
||||
sfKeyF3, ///< The F3 key
|
||||
sfKeyF4, ///< The F4 key
|
||||
sfKeyF5, ///< The F5 key
|
||||
sfKeyF6, ///< The F6 key
|
||||
sfKeyF7, ///< The F7 key
|
||||
sfKeyF8, ///< The F8 key
|
||||
sfKeyF9, ///< The F8 key
|
||||
sfKeyF10, ///< The F10 key
|
||||
sfKeyF11, ///< The F11 key
|
||||
sfKeyF12, ///< The F12 key
|
||||
sfKeyF13, ///< The F13 key
|
||||
sfKeyF14, ///< The F14 key
|
||||
sfKeyF15, ///< The F15 key
|
||||
sfKeyPause, ///< The Pause key
|
||||
|
||||
sfKeyCount ///< Keep last -- the total number of keyboard keys
|
||||
} sfKeyCode;
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Check if a key is pressed
|
||||
///
|
||||
/// \param key Key to check
|
||||
///
|
||||
/// \return sfTrue if the key is pressed, sfFalse otherwise
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API sfBool sfKeyboard_IsKeyPressed(sfKeyCode key);
|
||||
|
||||
|
||||
#endif // SFML_KEYBOARD_H
|
||||
@@ -0,0 +1,74 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_MOUSE_H
|
||||
#define SFML_MOUSE_H
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.h>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Mouse buttons
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
typedef enum
|
||||
{
|
||||
sfMouseLeft, ///< The left mouse button
|
||||
sfMouseRight, ///< The right mouse button
|
||||
sfMouseMiddle, ///< The middle (wheel) mouse button
|
||||
sfMouseXButton1, ///< The first extra mouse button
|
||||
sfMouseXButton2, ///< The second extra mouse button
|
||||
|
||||
sfMouseButtonCount ///< Keep last -- the total number of mouse buttons
|
||||
} sfMouseButton;
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Check if a mouse button is pressed
|
||||
///
|
||||
/// \param button Button to check
|
||||
///
|
||||
/// \return sfTrue if the button is pressed, sfFalse otherwise
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API sfBool sfMouse_IsButtonPressed(sfMouseButton button);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get the current position of the mouse
|
||||
///
|
||||
/// This function returns the current position of the mouse
|
||||
/// cursor.
|
||||
/// If the cursor is over a SFML window, the returned position
|
||||
/// is relative to this window. Otherwise, the returned position
|
||||
/// is in desktop coordinates.
|
||||
///
|
||||
/// \return Current position of the mouse
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API void sfMouse_GetPosition(int* x, int* y);
|
||||
|
||||
|
||||
#endif // SFML_MOUSE_H
|
||||
@@ -0,0 +1,33 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_WINDOW_TYPES_H
|
||||
#define SFML_WINDOW_TYPES_H
|
||||
|
||||
|
||||
typedef struct sfContext sfContext;
|
||||
typedef struct sfWindow sfWindow;
|
||||
|
||||
|
||||
#endif // SFML_WINDOW_TYPES_H
|
||||
@@ -0,0 +1,77 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_VIDEOMODE_H
|
||||
#define SFML_VIDEOMODE_H
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.h>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// sfVideoMode defines a video mode (width, height, bpp, frequency)
|
||||
/// and provides functions for getting modes supported
|
||||
/// by the display device
|
||||
////////////////////////////////////////////////////////////
|
||||
typedef struct
|
||||
{
|
||||
unsigned int Width; ///< Video mode width, in pixels
|
||||
unsigned int Height; ///< Video mode height, in pixels
|
||||
unsigned int BitsPerPixel; ///< Video mode pixel depth, in bits per pixels
|
||||
} sfVideoMode;
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Get the current desktop video mode
|
||||
///
|
||||
/// \return Current desktop video mode
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API sfVideoMode sfVideoMode_GetDesktopMode(void);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Get all the supported video modes for fullscreen mode.
|
||||
/// Modes are sorted from best to worst.
|
||||
///
|
||||
/// \param Count : Variable that will be filled with the number of modes
|
||||
///
|
||||
/// \return Pointer to an array of \a count video modes
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API const sfVideoMode* sfVideoMode_GetFullscreenModes(size_t* Count);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Tell whether or not a video mode is supported
|
||||
///
|
||||
/// \param mode : Video mode to check
|
||||
///
|
||||
///
|
||||
/// \return True if video mode is supported, false otherwise
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API sfBool sfVideoMode_IsValid(sfVideoMode mode);
|
||||
|
||||
|
||||
#endif // SFML_VIDEOMODE_H
|
||||
@@ -0,0 +1,319 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_WINDOW_H
|
||||
#define SFML_WINDOW_H
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.h>
|
||||
#include <SFML/Window/Event.h>
|
||||
#include <SFML/Window/VideoMode.h>
|
||||
#include <SFML/Window/WindowHandle.h>
|
||||
#include <SFML/Window/Types.h>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Enumeration of window creation styles
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
enum
|
||||
{
|
||||
sfNone = 0, ///< No border / title bar (this flag and all others are mutually exclusive)
|
||||
sfTitlebar = 1 << 0, ///< Title bar + fixed border
|
||||
sfResize = 1 << 1, ///< Titlebar + resizable border + maximize button
|
||||
sfClose = 1 << 2, ///< Titlebar + close button
|
||||
sfFullscreen = 1 << 3, ///< Fullscreen mode (this flag and all others are mutually exclusive)
|
||||
sfDefaultStyle = sfTitlebar | sfResize | sfClose ///< Default window style
|
||||
};
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Structure defining the window's creation settings
|
||||
////////////////////////////////////////////////////////////
|
||||
typedef struct
|
||||
{
|
||||
unsigned int DepthBits; ///< Bits of the depth buffer
|
||||
unsigned int StencilBits; ///< Bits of the stencil buffer
|
||||
unsigned int AntialiasingLevel; ///< Level of antialiasing
|
||||
unsigned int MajorVersion; ///< Major number of the context version to create
|
||||
unsigned int MinorVersion; ///< Minor number of the context version to create
|
||||
} sfContextSettings;
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Construct a new window
|
||||
///
|
||||
/// \param mode : Video mode to use
|
||||
/// \param title : Title of the window
|
||||
/// \param style : Window style
|
||||
/// \param settings : Creation settings (pass NULL to use default values)
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API sfWindow* sfWindow_Create(sfVideoMode mode, const char* title, unsigned long style, const sfContextSettings* settings);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Construct a window from an existing control
|
||||
///
|
||||
/// \param handle : Platform-specific handle of the control
|
||||
/// \param settings : Creation settings (pass NULL to use default values)
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API sfWindow* sfWindow_CreateFromHandle(sfWindowHandle handle, const sfContextSettings* settings);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Destroy an existing window
|
||||
///
|
||||
/// \param window : Window to destroy
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API void sfWindow_Destroy(sfWindow* window);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Close a window (but doesn't destroy the internal data)
|
||||
///
|
||||
/// \param window : Window to close
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API void sfWindow_Close(sfWindow* window);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Tell whether or not a window is opened
|
||||
///
|
||||
/// \param window : Window object
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API sfBool sfWindow_IsOpened(const sfWindow* window);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Get the width of the rendering region of a window
|
||||
///
|
||||
/// \param window : Window object
|
||||
///
|
||||
/// \return Width in pixels
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API unsigned int sfWindow_GetWidth(const sfWindow* window);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Get the height of the rendering region of a window
|
||||
///
|
||||
/// \param window : Window object
|
||||
///
|
||||
/// \return Height in pixels
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API unsigned int sfWindow_GetHeight(const sfWindow* window);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Get the creation settings of a window
|
||||
///
|
||||
/// \param window : Window object
|
||||
///
|
||||
/// \return Settings used to create the window
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API sfContextSettings sfWindow_GetSettings(const sfWindow* window);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Get the event on top of events stack of a window, if any, and pop it
|
||||
///
|
||||
/// \param window : Window object
|
||||
/// \param event : Event to fill, if any
|
||||
///
|
||||
/// \return sfTrue if an event was returned, sfFalse if events stack was empty
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API sfBool sfWindow_PollEvent(sfWindow* window, sfEvent* event);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Wait for an event and return it
|
||||
///
|
||||
/// \param window : Window object
|
||||
/// \param event : Event to fill
|
||||
///
|
||||
/// \return sfFalse if an error occured
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API sfBool sfWindow_WaitEvent(sfWindow* window, sfEvent* event);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Enable / disable vertical synchronization on a window
|
||||
///
|
||||
/// \param window : Window object
|
||||
/// \param enabled : sfTrue to enable v-sync, sfFalse to deactivate
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API void sfWindow_EnableVerticalSync(sfWindow* window, sfBool enabled);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Show or hide the mouse cursor on a window
|
||||
///
|
||||
/// \param window : Window object
|
||||
/// \param show : sfTrue to show, sfFalse to hide
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API void sfWindow_ShowMouseCursor(sfWindow* window, sfBool show);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Change the position of the mouse cursor on a window
|
||||
///
|
||||
/// \param window : Window object
|
||||
/// \param left : Left coordinate of the cursor, relative to the window
|
||||
/// \param top : Top coordinate of the cursor, relative to the window
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API void sfWindow_SetCursorPosition(sfWindow* window, unsigned int left, unsigned int top);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Get the position of the mouse cursor on a window
|
||||
///
|
||||
/// \param window : Window object
|
||||
/// \param left : Left coordinate of the cursor, relative to the window
|
||||
/// \param top : Top coordinate of the cursor, relative to the window
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API void sfWindow_GetCursorPosition(sfWindow* window, int* left, int* top);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Change the position of a window on screen.
|
||||
/// Only works for top-level windows
|
||||
///
|
||||
/// \param window : Window object
|
||||
/// \param left : Left position
|
||||
/// \param top : Top position
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API void sfWindow_SetPosition(sfWindow* window, int left, int top);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Change the size of the rendering region of a window
|
||||
///
|
||||
/// \param window : Window object
|
||||
/// \param width : New Width
|
||||
/// \param height : New Height
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API void sfWindow_SetSize(sfWindow* window, unsigned int width, unsigned int height);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Change the title of a window
|
||||
///
|
||||
/// \param window : Window object
|
||||
/// \param title : New title
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API void sfWindow_SetTitle(sfWindow* window, const char* title);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Show or hide a window
|
||||
///
|
||||
/// \param window : Window object
|
||||
/// \param show : sfTrue to show, sfFalse to hide
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API void sfWindow_Show(sfWindow* window, sfBool show);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Enable or disable automatic key-repeat for keydown events.
|
||||
/// Automatic key-repeat is enabled by default
|
||||
///
|
||||
/// \param window : Window object
|
||||
/// \param enabled : sfTrue to enable, sfFalse to disable
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API void sfWindow_EnableKeyRepeat(sfWindow* window, sfBool enabled);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Change the window's icon
|
||||
///
|
||||
/// \param window : Window object
|
||||
/// \param width : Icon's width, in pixels
|
||||
/// \param height : Icon's height, in pixels
|
||||
/// \param pixels : Pointer to the pixels in memory, format must be RGBA 32 bits
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API void sfWindow_SetIcon(sfWindow* window, unsigned int width, unsigned int height, const sfUint8* pixels);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Activate or deactivate a window as the current target for rendering
|
||||
///
|
||||
/// \param window : Window object
|
||||
/// \param active : sfTrue to activate, sfFalse to deactivate
|
||||
///
|
||||
/// \return True if operation was successful, false otherwise
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API sfBool sfWindow_SetActive(sfWindow* window, sfBool active);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Display a window on screen
|
||||
///
|
||||
/// \param window : Window object
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API void sfWindow_Display(sfWindow* window);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Limit the framerate to a maximum fixed frequency for a window
|
||||
///
|
||||
/// \param window : Window object
|
||||
/// \param limit : Framerate limit, in frames per seconds (use 0 to disable limit)
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API void sfWindow_SetFramerateLimit(sfWindow* window, unsigned int limit);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Get time elapsed since last frame of a window
|
||||
///
|
||||
/// \param window : Window object
|
||||
///
|
||||
/// \return Time elapsed, in milliseconds
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API sfUint32 sfWindow_GetFrameTime(const sfWindow* window);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Change the joystick threshold, ie. the value below which
|
||||
/// no move event will be generated
|
||||
///
|
||||
/// \param window : Window object
|
||||
/// \param threshold : New threshold, in range [0, 100]
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API void sfWindow_SetJoystickThreshold(sfWindow* window, float threshold);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Retrieve the Os-specific handle of a window
|
||||
///
|
||||
/// \param window : Window object
|
||||
///
|
||||
/// \return Window handle
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API sfWindowHandle sfWindow_GetSystemHandle(const sfWindow* window);
|
||||
|
||||
|
||||
#endif // SFML_WINDOW_H
|
||||
@@ -0,0 +1,57 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_WINDOWHANDLE_H
|
||||
#define SFML_WINDOWHANDLE_H
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.h>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Define a low-level window handle type, specific to
|
||||
/// each platform
|
||||
////////////////////////////////////////////////////////////
|
||||
#if defined(CSFML_SYSTEM_WINDOWS)
|
||||
|
||||
// Window handle is HWND (HWND__*) on Windows
|
||||
struct HWND__;
|
||||
typedef HWND__* sfWindowHandle;
|
||||
|
||||
#elif defined(CSFML_SYSTEM_LINUX) || defined(CSFML_SYSTEM_FREEBSD)
|
||||
|
||||
// Window handle is Window (unsigned long) on Unix - X11
|
||||
typedef unsigned long sfWindowHandle;
|
||||
|
||||
#elif defined(CSFML_SYSTEM_MACOS)
|
||||
|
||||
// Window handle is NSWindow (void*) on Mac OS X - Cocoa
|
||||
typedef void* sfWindowHandle;
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#endif // SFML_WINDOWHANDLE_H
|
||||
Reference in new issue
Block a user