Use size_t instead of unsigned int in Graphics

Also use sfUint64 for sampleCount in sfSoundBuffer_createFromSamples
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Alexandre Bury committed 2015-05-01 13:20:43 -07:00
1 parent 1486a30e2f
commit 4720e109b6
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@@ -92,7 +92,7 @@ CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromStream(sfInputStream* str
/// \return A new sfSoundBuffer object (NULL if failed)
///
////////////////////////////////////////////////////////////
CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromSamples(const sfInt16* samples, size_t sampleCount, unsigned int channelCount, unsigned int sampleRate);
CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromSamples(const sfInt16* samples, sfUint64 sampleCount, unsigned int channelCount, unsigned int sampleRate);
////////////////////////////////////////////////////////////
/// \brief Create a new sound buffer by copying an existing one