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Use size_t instead of unsigned int in Graphics
Also use sfUint64 for sampleCount in sfSoundBuffer_createFromSamples
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@@ -34,6 +34,7 @@
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#include <SFML/Graphics/Transform.h>
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#include <SFML/Graphics/Types.h>
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#include <SFML/System/Vector2.h>
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#include <stddef.h>
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////////////////////////////////////////////////////////////
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@@ -352,7 +353,7 @@ CSFML_GRAPHICS_API float sfRectangleShape_getOutlineThickness(const sfRectangleS
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/// \return Number of points of the shape
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API unsigned int sfRectangleShape_getPointCount(const sfRectangleShape* shape);
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CSFML_GRAPHICS_API size_t sfRectangleShape_getPointCount(const sfRectangleShape* shape);
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////////////////////////////////////////////////////////////
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/// \brief Get a point of a rectangle shape
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@@ -365,7 +366,7 @@ CSFML_GRAPHICS_API unsigned int sfRectangleShape_getPointCount(const sfRectangle
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/// \return Index-th point of the shape
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfVector2f sfRectangleShape_getPoint(const sfRectangleShape* shape, unsigned int index);
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CSFML_GRAPHICS_API sfVector2f sfRectangleShape_getPoint(const sfRectangleShape* shape, size_t index);
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////////////////////////////////////////////////////////////
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/// \brief Set the size of a rectangle shape
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