mirror of
https://github.com/SFML/CSFML.git
synced 2026-10-26 21:16:13 +01:00
Use size_t instead of unsigned int in Graphics
Also use sfUint64 for sampleCount in sfSoundBuffer_createFromSamples
This commit is contained in:
1 parent
1486a30e2f
commit
4720e109b6
17 files changed
+46
-39
No files matched your search
@@ -36,6 +36,7 @@
|
||||
#include <SFML/Graphics/RenderStates.h>
|
||||
#include <SFML/Graphics/Vertex.h>
|
||||
#include <SFML/System/Vector2.h>
|
||||
#include <stddef.h>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
@@ -216,7 +217,7 @@ CSFML_GRAPHICS_API void sfRenderTexture_drawVertexArray(sfRenderTexture* renderT
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API void sfRenderTexture_drawPrimitives(sfRenderTexture* renderTexture,
|
||||
const sfVertex* vertices, unsigned int vertexCount,
|
||||
const sfVertex* vertices, size_t vertexCount,
|
||||
sfPrimitiveType type, const sfRenderStates* states);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
Reference in new issue
Block a user