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Add sfPlaybackDevice to manage the audio playback device
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@@ -76,6 +76,7 @@ set_target_warnings(test-csfml-network)
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catch_discover_tests(test-csfml-network)
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add_executable(test-csfml-audio
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Audio/PlaybackDevice.test.cpp
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Audio/SoundChannel.test.cpp
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)
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target_link_libraries(test-csfml-audio PRIVATE csfml-audio Catch2::Catch2WithMain SFML::Audio)
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