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Compile CSFML with SFML 3.0
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@@ -37,11 +37,13 @@
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////////////////////////////////////////////////////////////
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/// \brief Create a new sound
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///
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/// \param soundBuffer Sound buffer containing the audio data to play with the sound
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///
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/// \return A new sfSound object
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///
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////////////////////////////////////////////////////////////
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CSFML_AUDIO_API sfSound* sfSound_create(void);
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CSFML_AUDIO_API sfSound* sfSound_create(const sfSoundBuffer* buffer);
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////////////////////////////////////////////////////////////
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/// \brief Create a new sound by copying an existing one
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