diff --git a/include/SFML/Audio/Music.h b/include/SFML/Audio/Music.h index a2bf2e1..548cd11 100644 --- a/include/SFML/Audio/Music.h +++ b/include/SFML/Audio/Music.h @@ -54,7 +54,7 @@ typedef struct /// This function doesn't start playing the music (call /// sfMusic_play to do so). /// Here is a complete list of all the supported audio formats: -/// ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam, +/// ogg, wav, flac, mp3, aiff, au, raw, paf, svx, nist, voc, ircam, /// w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64. /// /// \param filename Path of the music file to open @@ -70,7 +70,7 @@ CSFML_AUDIO_API sfMusic* sfMusic_createFromFile(const char* filename); /// This function doesn't start playing the music (call /// sfMusic_play to do so). /// Here is a complete list of all the supported audio formats: -/// ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam, +/// ogg, wav, flac, mp3, aiff, au, raw, paf, svx, nist, voc, ircam, /// w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64. /// /// \param data Pointer to the file data in memory @@ -87,7 +87,7 @@ CSFML_AUDIO_API sfMusic* sfMusic_createFromMemory(const void* data, size_t sizeI /// This function doesn't start playing the music (call /// sfMusic_play to do so). /// Here is a complete list of all the supported audio formats: -/// ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam, +/// ogg, wav, flac, mp3, aiff, au, raw, paf, svx, nist, voc, ircam, /// w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64. /// /// \param stream Source stream to read from diff --git a/include/SFML/Audio/SoundBuffer.h b/include/SFML/Audio/SoundBuffer.h index 30a1eb8..cf89977 100644 --- a/include/SFML/Audio/SoundBuffer.h +++ b/include/SFML/Audio/SoundBuffer.h @@ -39,7 +39,7 @@ /// \brief Create a new sound buffer and load it from a file /// /// Here is a complete list of all the supported audio formats: -/// ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam, +/// ogg, wav, flac, mp3, aiff, au, raw, paf, svx, nist, voc, ircam, /// w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64. /// /// \param filename Path of the sound file to load @@ -53,7 +53,7 @@ CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromFile(const char* filename /// \brief Create a new sound buffer and load it from a file in memory /// /// Here is a complete list of all the supported audio formats: -/// ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam, +/// ogg, wav, flac, mp3, aiff, au, raw, paf, svx, nist, voc, ircam, /// w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64. /// /// \param data Pointer to the file data in memory @@ -68,7 +68,7 @@ CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromMemory(const void* data, /// \brief Create a new sound buffer and load it from a custom stream /// /// Here is a complete list of all the supported audio formats: -/// ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam, +/// ogg, wav, flac, mp3, aiff, au, raw, paf, svx, nist, voc, ircam, /// w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64. /// /// \param stream Source stream to read from @@ -116,7 +116,7 @@ CSFML_AUDIO_API void sfSoundBuffer_destroy(sfSoundBuffer* soundBuffer); /// \brief Save a sound buffer to an audio file /// /// Here is a complete list of all the supported audio formats: -/// ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam, +/// ogg, wav, flac, mp3, aiff, au, raw, paf, svx, nist, voc, ircam, /// w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64. /// /// \param soundBuffer Sound buffer object