Update for 2.5.0

This commit is contained in:
spacechase0 committed 2018-06-05 14:05:52 -04:00
1 parent 75f95202b7
commit 7ef69e3b1c
40 files changed
+1327 -24

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@@ -0,0 +1,85 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_CLIPBOARD_H
#define SFML_CLIPBOARD_H
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Window/Export.h>
#include <SFML/Window/Types.h>
////////////////////////////////////////////////////////////
/// \brief Get the content of the clipboard as string data (returns an ANSI string)
///
/// This function returns the content of the clipboard
/// as a string. If the clipboard does not contain string
/// it returns an empty string.
///
/// \return Clipboard contents as a locale-dependent ANSI string
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API const char* sfClipboard_getString();
////////////////////////////////////////////////////////////
/// \brief Get the content of the clipboard as string data (returns a Unicode string)
///
/// This function returns the content of the clipboard
/// as a string. If the clipboard does not contain string
/// it returns an empty string.
///
/// \return Clipboard contents as UTF-32
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API const sfUint32* sfClipboard_getUnicodeString();
////////////////////////////////////////////////////////////
/// \brief Set the content of the clipboard as ANSI string data
///
/// This function sets the content of the clipboard as an
/// ANSI string.
///
/// \param text ANSI string containing the data to be sent
/// to the clipboard
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API void sfClipboard_setString(const char* text);
////////////////////////////////////////////////////////////
/// \brief Set the content of the clipboard as Unicode string data
///
/// This function sets the content of the clipboard as a
/// Unicode string.
///
/// \param text Unicode string containing the data to be sent
/// to the clipboard
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API void sfClipboard_setUnicodeString(const sfUint32* text);
#endif // SFML_CURSOR_H
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@@ -73,4 +73,15 @@ CSFML_WINDOW_API sfBool sfContext_setActive(sfContext* context, sfBool active);
////////////////////////////////////////////////////////////
CSFML_WINDOW_API sfContextSettings sfContext_getSettings(const sfContext* context);
////////////////////////////////////////////////////////////
/// \brief Get the currently active context's ID
///
/// The context ID is used to identify contexts when
/// managing unshareable OpenGL resources.
///
/// \return The active context's ID or 0 if no context is currently active
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API sfUint64 sfContext_getActiveContextId();
#endif // SFML_CONTEXT_H
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////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_CURSOR_H
#define SFML_CURSOR_H
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/System/Vector2.h>
#include <SFML/Window/Export.h>
#include <SFML/Window/Types.h>
////////////////////////////////////////////////////////////
/// \brief Enumeration of the native system cursor types
///
/// Refer to the following table to determine which cursor
/// is available on which platform.
///
/// Type | Linux | Mac OS X | Windows
/// ------------------------------------|:-----:|:--------:|:--------:
/// sfCursorArrow | yes | yes | yes
/// sfCursorArrowWait | no | no | yes
/// sfCursorWait | yes | no | yes
/// sfCursorText | yes | yes | yes
/// sfCursorHand | yes | yes | yes
/// sfCursorSizeHorizontal | yes | yes | yes
/// sfCursorSizeVertical | yes | yes | yes
/// sfCursorSizeTopLeftBottomRight | no | no | yes
/// sfCursorSizeBottomLeftTopRight | no | no | yes
/// sfCursorSizeAll | yes | no | yes
/// sfCursorCross | yes | yes | yes
/// sfCursorHelp | yes | no | yes
/// sfCursorNotAllowed | yes | yes | yes
///
////////////////////////////////////////////////////////////
typedef enum
{
sfCursorArrow, ///< Arrow cursor (default)
sfCursorArrowWait, ///< Busy arrow cursor
sfCursorWait, ///< Busy cursor
sfCursorText, ///< I-beam, cursor when hovering over a field allowing text entry
sfCursorHand, ///< Pointing hand cursor
sfCursorSizeHorizontal, ///< Horizontal double arrow cursor
sfCursorSizeVertical, ///< Vertical double arrow cursor
sfCursorSizeTopLeftBottomRight, ///< Double arrow cursor going from top-left to bottom-right
sfCursorSizeBottomLeftTopRight, ///< Double arrow cursor going from bottom-left to top-right
sfCursorSizeAll, ///< Combination of SizeHorizontal and SizeVertical
sfCursorCross, ///< Crosshair cursor
sfCursorHelp, ///< Help cursor
sfCursorNotAllowed ///< Action not allowed cursor
} sfCursorType;
////////////////////////////////////////////////////////////
/// \brief Create a cursor with the provided image
///
/// \a pixels must be an array of \a width by \a height pixels
/// in 32-bit RGBA format. If not, this will cause undefined behavior.
///
/// If \a pixels is null or either \a width or \a height are 0,
/// the current cursor is left unchanged and the function will
/// return false.
///
/// In addition to specifying the pixel data, you can also
/// specify the location of the hotspot of the cursor. The
/// hotspot is the pixel coordinate within the cursor image
/// which will be located exactly where the mouse pointer
/// position is. Any mouse actions that are performed will
/// return the window/screen location of the hotspot.
///
/// \warning On Unix, the pixels are mapped into a monochrome
/// bitmap: pixels with an alpha channel to 0 are
/// transparent, black if the RGB channel are close
/// to zero, and white otherwise.
///
/// \param pixels Array of pixels of the image
/// \param size Width and height of the image
/// \param hotspot (x,y) location of the hotspot
/// \return A new sfCursor object
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API sfCursor* sfCursor_createFromPixels(const sfUint8* pixels, sfVector2u size, sfVector2u hotspot);
////////////////////////////////////////////////////////////
/// \brief Create a native system cursor
///
/// Refer to the list of cursor available on each system
/// (see sfCursorType) to know whether a given cursor is
/// expected to load successfully or is not supported by
/// the operating system.
///
/// \param type Native system cursor type
/// \return A new sfCursor object
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API sfCursor* sfCursor_createFromSystem(sfCursorType type);
////////////////////////////////////////////////////////////
/// \brief Destroy a cursor
///
/// \param cursor Cursor to destroy
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API void sfCursor_destroy(sfCursor* cursor);
#endif // SFML_CURSOR_H
+18 -10
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@@ -86,18 +86,18 @@ typedef enum
sfKeyMenu, ///< The Menu key
sfKeyLBracket, ///< The [ key
sfKeyRBracket, ///< The ] key
sfKeySemiColon, ///< The ; key
sfKeySemicolon, ///< The ; key
sfKeyComma, ///< The , key
sfKeyPeriod, ///< The . key
sfKeyQuote, ///< The ' key
sfKeySlash, ///< The / key
sfKeyBackSlash, ///< The \ key
sfKeyBackslash, ///< The \ key
sfKeyTilde, ///< The ~ key
sfKeyEqual, ///< The = key
sfKeyDash, ///< The - key
sfKeyHyphen, ///< The - key (hyphen)
sfKeySpace, ///< The Space key
sfKeyReturn, ///< The Return key
sfKeyBack, ///< The Backspace key
sfKeyEnter, ///< The Enter/Return key
sfKeyBackspace, ///< The Backspace key
sfKeyTab, ///< The Tabulation key
sfKeyPageUp, ///< The Page up key
sfKeyPageDown, ///< The Page down key
@@ -105,10 +105,10 @@ typedef enum
sfKeyHome, ///< The Home key
sfKeyInsert, ///< The Insert key
sfKeyDelete, ///< The Delete key
sfKeyAdd, ///< +
sfKeySubtract, ///< -
sfKeyMultiply, ///< *
sfKeyDivide, ///< /
sfKeyAdd, ///< The + key
sfKeySubtract, ///< The - key (minus, usually from numpad)
sfKeyMultiply, ///< The * key
sfKeyDivide, ///< The / key
sfKeyLeft, ///< Left arrow
sfKeyRight, ///< Right arrow
sfKeyUp, ///< Up arrow
@@ -140,7 +140,15 @@ typedef enum
sfKeyF15, ///< The F15 key
sfKeyPause, ///< The Pause key
sfKeyCount ///< Keep last -- the total number of keyboard keys
sfKeyCount, ///< Keep last -- the total number of keyboard keys
// Deprecated values:
sfKeyDash = sfKeyHyphen, ///< \deprecated Use Hyphen instead
sfKeyBack = sfKeyBackspace, ///< \deprecated Use Backspace instead
sfKeyBackSlash = sfKeyBackslash, ///< \deprecated Use Backslash instead
sfKeySemiColon = sfKeySemicolon, ///< \deprecated Use Semicolon instead
sfKeyReturn = sfKeyEnter ///< \deprecated Use Enter instead
} sfKeyCode;
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@@ -27,6 +27,7 @@
typedef struct sfContext sfContext;
typedef struct sfCursor sfCursor;
typedef struct sfWindow sfWindow;
+20
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@@ -354,6 +354,26 @@ CSFML_WINDOW_API void sfWindow_setMouseCursorVisible(sfWindow* window, sfBool vi
////////////////////////////////////////////////////////////
CSFML_WINDOW_API void sfWindow_setMouseCursorGrabbed(sfWindow* window, sfBool grabbed);
////////////////////////////////////////////////////////////
/// \brief Set the displayed cursor to a native system cursor
///
/// Upon window creation, the arrow cursor is used by default.
///
/// \warning The cursor must not be destroyed while in use by
/// the window.
///
/// \warning Features related to Cursor are not supported on
/// iOS and Android.
///
/// \param window Window object
/// \param cursor Native system cursor type to display
///
/// \see sfCursor_createFromSystem
/// \see sfCursor_createFromPixels
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API void sfWindow_setMouseCursor(sfWindow* window, const sfCursor* cursor);
////////////////////////////////////////////////////////////
/// \brief Enable or disable automatic key-repeat
///