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Update for 2.5.0
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@@ -0,0 +1,85 @@
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////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#ifndef SFML_CLIPBOARD_H
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#define SFML_CLIPBOARD_H
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Window/Export.h>
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#include <SFML/Window/Types.h>
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////////////////////////////////////////////////////////////
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/// \brief Get the content of the clipboard as string data (returns an ANSI string)
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///
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/// This function returns the content of the clipboard
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/// as a string. If the clipboard does not contain string
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/// it returns an empty string.
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///
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/// \return Clipboard contents as a locale-dependent ANSI string
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///
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////////////////////////////////////////////////////////////
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CSFML_WINDOW_API const char* sfClipboard_getString();
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////////////////////////////////////////////////////////////
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/// \brief Get the content of the clipboard as string data (returns a Unicode string)
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///
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/// This function returns the content of the clipboard
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/// as a string. If the clipboard does not contain string
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/// it returns an empty string.
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///
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/// \return Clipboard contents as UTF-32
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///
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////////////////////////////////////////////////////////////
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CSFML_WINDOW_API const sfUint32* sfClipboard_getUnicodeString();
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////////////////////////////////////////////////////////////
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/// \brief Set the content of the clipboard as ANSI string data
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///
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/// This function sets the content of the clipboard as an
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/// ANSI string.
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///
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/// \param text ANSI string containing the data to be sent
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/// to the clipboard
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///
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////////////////////////////////////////////////////////////
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CSFML_WINDOW_API void sfClipboard_setString(const char* text);
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////////////////////////////////////////////////////////////
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/// \brief Set the content of the clipboard as Unicode string data
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///
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/// This function sets the content of the clipboard as a
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/// Unicode string.
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///
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/// \param text Unicode string containing the data to be sent
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/// to the clipboard
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///
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////////////////////////////////////////////////////////////
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CSFML_WINDOW_API void sfClipboard_setUnicodeString(const sfUint32* text);
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#endif // SFML_CURSOR_H
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@@ -73,4 +73,15 @@ CSFML_WINDOW_API sfBool sfContext_setActive(sfContext* context, sfBool active);
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////////////////////////////////////////////////////////////
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CSFML_WINDOW_API sfContextSettings sfContext_getSettings(const sfContext* context);
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////////////////////////////////////////////////////////////
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/// \brief Get the currently active context's ID
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///
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/// The context ID is used to identify contexts when
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/// managing unshareable OpenGL resources.
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///
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/// \return The active context's ID or 0 if no context is currently active
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///
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////////////////////////////////////////////////////////////
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CSFML_WINDOW_API sfUint64 sfContext_getActiveContextId();
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#endif // SFML_CONTEXT_H
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@@ -0,0 +1,132 @@
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////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#ifndef SFML_CURSOR_H
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#define SFML_CURSOR_H
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/System/Vector2.h>
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#include <SFML/Window/Export.h>
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#include <SFML/Window/Types.h>
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////////////////////////////////////////////////////////////
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/// \brief Enumeration of the native system cursor types
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///
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/// Refer to the following table to determine which cursor
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/// is available on which platform.
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///
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/// Type | Linux | Mac OS X | Windows
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/// ------------------------------------|:-----:|:--------:|:--------:
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/// sfCursorArrow | yes | yes | yes
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/// sfCursorArrowWait | no | no | yes
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/// sfCursorWait | yes | no | yes
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/// sfCursorText | yes | yes | yes
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/// sfCursorHand | yes | yes | yes
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/// sfCursorSizeHorizontal | yes | yes | yes
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/// sfCursorSizeVertical | yes | yes | yes
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/// sfCursorSizeTopLeftBottomRight | no | no | yes
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/// sfCursorSizeBottomLeftTopRight | no | no | yes
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/// sfCursorSizeAll | yes | no | yes
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/// sfCursorCross | yes | yes | yes
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/// sfCursorHelp | yes | no | yes
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/// sfCursorNotAllowed | yes | yes | yes
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///
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////////////////////////////////////////////////////////////
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typedef enum
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{
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sfCursorArrow, ///< Arrow cursor (default)
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sfCursorArrowWait, ///< Busy arrow cursor
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sfCursorWait, ///< Busy cursor
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sfCursorText, ///< I-beam, cursor when hovering over a field allowing text entry
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sfCursorHand, ///< Pointing hand cursor
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sfCursorSizeHorizontal, ///< Horizontal double arrow cursor
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sfCursorSizeVertical, ///< Vertical double arrow cursor
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sfCursorSizeTopLeftBottomRight, ///< Double arrow cursor going from top-left to bottom-right
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sfCursorSizeBottomLeftTopRight, ///< Double arrow cursor going from bottom-left to top-right
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sfCursorSizeAll, ///< Combination of SizeHorizontal and SizeVertical
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sfCursorCross, ///< Crosshair cursor
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sfCursorHelp, ///< Help cursor
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sfCursorNotAllowed ///< Action not allowed cursor
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} sfCursorType;
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////////////////////////////////////////////////////////////
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/// \brief Create a cursor with the provided image
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///
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/// \a pixels must be an array of \a width by \a height pixels
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/// in 32-bit RGBA format. If not, this will cause undefined behavior.
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///
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/// If \a pixels is null or either \a width or \a height are 0,
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/// the current cursor is left unchanged and the function will
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/// return false.
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///
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/// In addition to specifying the pixel data, you can also
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/// specify the location of the hotspot of the cursor. The
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/// hotspot is the pixel coordinate within the cursor image
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/// which will be located exactly where the mouse pointer
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/// position is. Any mouse actions that are performed will
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/// return the window/screen location of the hotspot.
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///
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/// \warning On Unix, the pixels are mapped into a monochrome
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/// bitmap: pixels with an alpha channel to 0 are
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/// transparent, black if the RGB channel are close
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/// to zero, and white otherwise.
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///
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/// \param pixels Array of pixels of the image
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/// \param size Width and height of the image
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/// \param hotspot (x,y) location of the hotspot
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/// \return A new sfCursor object
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///
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////////////////////////////////////////////////////////////
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CSFML_WINDOW_API sfCursor* sfCursor_createFromPixels(const sfUint8* pixels, sfVector2u size, sfVector2u hotspot);
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////////////////////////////////////////////////////////////
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/// \brief Create a native system cursor
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///
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/// Refer to the list of cursor available on each system
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/// (see sfCursorType) to know whether a given cursor is
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/// expected to load successfully or is not supported by
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/// the operating system.
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///
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/// \param type Native system cursor type
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/// \return A new sfCursor object
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///
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////////////////////////////////////////////////////////////
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CSFML_WINDOW_API sfCursor* sfCursor_createFromSystem(sfCursorType type);
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////////////////////////////////////////////////////////////
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/// \brief Destroy a cursor
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///
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/// \param cursor Cursor to destroy
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///
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////////////////////////////////////////////////////////////
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CSFML_WINDOW_API void sfCursor_destroy(sfCursor* cursor);
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#endif // SFML_CURSOR_H
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@@ -86,18 +86,18 @@ typedef enum
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sfKeyMenu, ///< The Menu key
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sfKeyLBracket, ///< The [ key
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sfKeyRBracket, ///< The ] key
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sfKeySemiColon, ///< The ; key
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sfKeySemicolon, ///< The ; key
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sfKeyComma, ///< The , key
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sfKeyPeriod, ///< The . key
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sfKeyQuote, ///< The ' key
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sfKeySlash, ///< The / key
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sfKeyBackSlash, ///< The \ key
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sfKeyBackslash, ///< The \ key
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sfKeyTilde, ///< The ~ key
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sfKeyEqual, ///< The = key
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sfKeyDash, ///< The - key
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sfKeyHyphen, ///< The - key (hyphen)
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sfKeySpace, ///< The Space key
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sfKeyReturn, ///< The Return key
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sfKeyBack, ///< The Backspace key
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sfKeyEnter, ///< The Enter/Return key
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sfKeyBackspace, ///< The Backspace key
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sfKeyTab, ///< The Tabulation key
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sfKeyPageUp, ///< The Page up key
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sfKeyPageDown, ///< The Page down key
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@@ -105,10 +105,10 @@ typedef enum
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sfKeyHome, ///< The Home key
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sfKeyInsert, ///< The Insert key
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sfKeyDelete, ///< The Delete key
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sfKeyAdd, ///< +
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sfKeySubtract, ///< -
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sfKeyMultiply, ///< *
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sfKeyDivide, ///< /
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sfKeyAdd, ///< The + key
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sfKeySubtract, ///< The - key (minus, usually from numpad)
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sfKeyMultiply, ///< The * key
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sfKeyDivide, ///< The / key
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sfKeyLeft, ///< Left arrow
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sfKeyRight, ///< Right arrow
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sfKeyUp, ///< Up arrow
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@@ -140,7 +140,15 @@ typedef enum
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sfKeyF15, ///< The F15 key
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sfKeyPause, ///< The Pause key
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sfKeyCount ///< Keep last -- the total number of keyboard keys
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sfKeyCount, ///< Keep last -- the total number of keyboard keys
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// Deprecated values:
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sfKeyDash = sfKeyHyphen, ///< \deprecated Use Hyphen instead
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sfKeyBack = sfKeyBackspace, ///< \deprecated Use Backspace instead
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sfKeyBackSlash = sfKeyBackslash, ///< \deprecated Use Backslash instead
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sfKeySemiColon = sfKeySemicolon, ///< \deprecated Use Semicolon instead
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sfKeyReturn = sfKeyEnter ///< \deprecated Use Enter instead
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} sfKeyCode;
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@@ -27,6 +27,7 @@
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typedef struct sfContext sfContext;
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typedef struct sfCursor sfCursor;
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typedef struct sfWindow sfWindow;
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@@ -354,6 +354,26 @@ CSFML_WINDOW_API void sfWindow_setMouseCursorVisible(sfWindow* window, sfBool vi
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////////////////////////////////////////////////////////////
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CSFML_WINDOW_API void sfWindow_setMouseCursorGrabbed(sfWindow* window, sfBool grabbed);
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////////////////////////////////////////////////////////////
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/// \brief Set the displayed cursor to a native system cursor
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///
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/// Upon window creation, the arrow cursor is used by default.
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///
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/// \warning The cursor must not be destroyed while in use by
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/// the window.
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///
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/// \warning Features related to Cursor are not supported on
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/// iOS and Android.
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///
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/// \param window Window object
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/// \param cursor Native system cursor type to display
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///
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/// \see sfCursor_createFromSystem
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/// \see sfCursor_createFromPixels
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///
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////////////////////////////////////////////////////////////
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CSFML_WINDOW_API void sfWindow_setMouseCursor(sfWindow* window, const sfCursor* cursor);
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////////////////////////////////////////////////////////////
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/// \brief Enable or disable automatic key-repeat
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///
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