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Update for 2.5.0
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@@ -73,4 +73,15 @@ CSFML_WINDOW_API sfBool sfContext_setActive(sfContext* context, sfBool active);
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////////////////////////////////////////////////////////////
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CSFML_WINDOW_API sfContextSettings sfContext_getSettings(const sfContext* context);
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////////////////////////////////////////////////////////////
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/// \brief Get the currently active context's ID
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///
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/// The context ID is used to identify contexts when
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/// managing unshareable OpenGL resources.
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///
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/// \return The active context's ID or 0 if no context is currently active
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///
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////////////////////////////////////////////////////////////
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CSFML_WINDOW_API sfUint64 sfContext_getActiveContextId();
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#endif // SFML_CONTEXT_H
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