Added mipmaps to sfRenderTexture and sfTexture.

This commit is contained in:
Alec Iverson committed 2016-08-12 16:01:46 -07:00
1 parent ae727f0a04
commit 962a685570
4 files changed
+55

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+7
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@@ -281,3 +281,10 @@ sfBool sfRenderTexture_isRepeated(const sfRenderTexture* renderTexture)
{
CSFML_CALL_RETURN(renderTexture, isRepeated(), sfFalse);
}
////////////////////////////////////////////////////////////
sfBool sfRenderTexture_generateMipmap(sfRenderTexture* renderTexture)
{
CSFML_CALL_RETURN(renderTexture, generateMipmap(), sfFalse);
}
+7
View File
@@ -256,6 +256,13 @@ sfBool sfTexture_isRepeated(const sfTexture* texture)
}
////////////////////////////////////////////////////////////
sfBool sfTexture_generateMipmap(sfTexture* texture)
{
CSFML_CALL_PTR_RETURN(texture, generateMipmap(), sfFalse);
}
////////////////////////////////////////////////////////////
unsigned int sfTexture_getNativeHandle(const sfTexture* texture)
{