Merge pull request #77 from Gyscos/master

Use size_t instead of unsigned int to follow SFML change
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Laurent Gomila committed 2015-05-02 10:12:59 +02:00
commit 9f4c4abaca
17 files changed
+46 -39

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+1 -1
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@@ -92,7 +92,7 @@ CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromStream(sfInputStream* str
/// \return A new sfSoundBuffer object (NULL if failed) /// \return A new sfSoundBuffer object (NULL if failed)
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromSamples(const sfInt16* samples, size_t sampleCount, unsigned int channelCount, unsigned int sampleRate); CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromSamples(const sfInt16* samples, sfUint64 sampleCount, unsigned int channelCount, unsigned int sampleRate);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Create a new sound buffer by copying an existing one /// \brief Create a new sound buffer by copying an existing one
+4 -3
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@@ -34,6 +34,7 @@
#include <SFML/Graphics/Transform.h> #include <SFML/Graphics/Transform.h>
#include <SFML/Graphics/Types.h> #include <SFML/Graphics/Types.h>
#include <SFML/System/Vector2.h> #include <SFML/System/Vector2.h>
#include <stddef.h>
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
@@ -352,7 +353,7 @@ CSFML_GRAPHICS_API float sfCircleShape_getOutlineThickness(const sfCircleShape*
/// \return Number of points of the shape /// \return Number of points of the shape
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API unsigned int sfCircleShape_getPointCount(const sfCircleShape* shape); CSFML_GRAPHICS_API size_t sfCircleShape_getPointCount(const sfCircleShape* shape);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Get a point of a circle shape /// \brief Get a point of a circle shape
@@ -365,7 +366,7 @@ CSFML_GRAPHICS_API unsigned int sfCircleShape_getPointCount(const sfCircleShape*
/// \return Index-th point of the shape /// \return Index-th point of the shape
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfVector2f sfCircleShape_getPoint(const sfCircleShape* shape, unsigned int index); CSFML_GRAPHICS_API sfVector2f sfCircleShape_getPoint(const sfCircleShape* shape, size_t index);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Set the radius of a circle /// \brief Set the radius of a circle
@@ -393,7 +394,7 @@ CSFML_GRAPHICS_API float sfCircleShape_getRadius(const sfCircleShape* shape);
/// \param count New number of points of the circle /// \param count New number of points of the circle
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API void sfCircleShape_setPointCount(sfCircleShape* shape, unsigned int count); CSFML_GRAPHICS_API void sfCircleShape_setPointCount(sfCircleShape* shape, size_t count);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Get the local bounding rectangle of a circle shape /// \brief Get the local bounding rectangle of a circle shape
+5 -4
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@@ -34,6 +34,7 @@
#include <SFML/Graphics/Transform.h> #include <SFML/Graphics/Transform.h>
#include <SFML/Graphics/Types.h> #include <SFML/Graphics/Types.h>
#include <SFML/System/Vector2.h> #include <SFML/System/Vector2.h>
#include <stddef.h>
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
@@ -352,7 +353,7 @@ CSFML_GRAPHICS_API float sfConvexShape_getOutlineThickness(const sfConvexShape*
/// \return Number of points of the shape /// \return Number of points of the shape
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API unsigned int sfConvexShape_getPointCount(const sfConvexShape* shape); CSFML_GRAPHICS_API size_t sfConvexShape_getPointCount(const sfConvexShape* shape);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Get a point of a convex shape /// \brief Get a point of a convex shape
@@ -365,7 +366,7 @@ CSFML_GRAPHICS_API unsigned int sfConvexShape_getPointCount(const sfConvexShape*
/// \return Index-th point of the shape /// \return Index-th point of the shape
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfVector2f sfConvexShape_getPoint(const sfConvexShape* shape, unsigned int index); CSFML_GRAPHICS_API sfVector2f sfConvexShape_getPoint(const sfConvexShape* shape, size_t index);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Set the number of points of a convex shap /// \brief Set the number of points of a convex shap
@@ -376,7 +377,7 @@ CSFML_GRAPHICS_API sfVector2f sfConvexShape_getPoint(const sfConvexShape* shape,
/// \param count New number of points of the shape /// \param count New number of points of the shape
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API void sfConvexShape_setPointCount(sfConvexShape* shape, unsigned int count); CSFML_GRAPHICS_API void sfConvexShape_setPointCount(sfConvexShape* shape, size_t count);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Set the position of a point in a convex shape /// \brief Set the position of a point in a convex shape
@@ -392,7 +393,7 @@ CSFML_GRAPHICS_API void sfConvexShape_setPointCount(sfConvexShape* shape, unsign
/// \param point New point /// \param point New point
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API void sfConvexShape_setPoint(sfConvexShape* shape, unsigned int index, sfVector2f point); CSFML_GRAPHICS_API void sfConvexShape_setPoint(sfConvexShape* shape, size_t index, sfVector2f point);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Get the local bounding rectangle of a convex shape /// \brief Get the local bounding rectangle of a convex shape
+3 -2
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@@ -34,6 +34,7 @@
#include <SFML/Graphics/Transform.h> #include <SFML/Graphics/Transform.h>
#include <SFML/Graphics/Types.h> #include <SFML/Graphics/Types.h>
#include <SFML/System/Vector2.h> #include <SFML/System/Vector2.h>
#include <stddef.h>
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
@@ -352,7 +353,7 @@ CSFML_GRAPHICS_API float sfRectangleShape_getOutlineThickness(const sfRectangleS
/// \return Number of points of the shape /// \return Number of points of the shape
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API unsigned int sfRectangleShape_getPointCount(const sfRectangleShape* shape); CSFML_GRAPHICS_API size_t sfRectangleShape_getPointCount(const sfRectangleShape* shape);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Get a point of a rectangle shape /// \brief Get a point of a rectangle shape
@@ -365,7 +366,7 @@ CSFML_GRAPHICS_API unsigned int sfRectangleShape_getPointCount(const sfRectangle
/// \return Index-th point of the shape /// \return Index-th point of the shape
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfVector2f sfRectangleShape_getPoint(const sfRectangleShape* shape, unsigned int index); CSFML_GRAPHICS_API sfVector2f sfRectangleShape_getPoint(const sfRectangleShape* shape, size_t index);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Set the size of a rectangle shape /// \brief Set the size of a rectangle shape
+2 -1
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@@ -36,6 +36,7 @@
#include <SFML/Graphics/RenderStates.h> #include <SFML/Graphics/RenderStates.h>
#include <SFML/Graphics/Vertex.h> #include <SFML/Graphics/Vertex.h>
#include <SFML/System/Vector2.h> #include <SFML/System/Vector2.h>
#include <stddef.h>
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
@@ -216,7 +217,7 @@ CSFML_GRAPHICS_API void sfRenderTexture_drawVertexArray(sfRenderTexture* renderT
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API void sfRenderTexture_drawPrimitives(sfRenderTexture* renderTexture, CSFML_GRAPHICS_API void sfRenderTexture_drawPrimitives(sfRenderTexture* renderTexture,
const sfVertex* vertices, unsigned int vertexCount, const sfVertex* vertices, size_t vertexCount,
sfPrimitiveType type, const sfRenderStates* states); sfPrimitiveType type, const sfRenderStates* states);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
+2 -1
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@@ -40,6 +40,7 @@
#include <SFML/Window/WindowHandle.h> #include <SFML/Window/WindowHandle.h>
#include <SFML/Window/Window.h> #include <SFML/Window/Window.h>
#include <SFML/System/Vector2.h> #include <SFML/System/Vector2.h>
#include <stddef.h>
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
@@ -441,7 +442,7 @@ CSFML_GRAPHICS_API void sfRenderWindow_drawVertexArray(sfRenderWindow* renderWin
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API void sfRenderWindow_drawPrimitives(sfRenderWindow* renderWindow, CSFML_GRAPHICS_API void sfRenderWindow_drawPrimitives(sfRenderWindow* renderWindow,
const sfVertex* vertices, unsigned int vertexCount, const sfVertex* vertices, size_t vertexCount,
sfPrimitiveType type, const sfRenderStates* states); sfPrimitiveType type, const sfRenderStates* states);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
+5 -4
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@@ -34,10 +34,11 @@
#include <SFML/Graphics/Transform.h> #include <SFML/Graphics/Transform.h>
#include <SFML/Graphics/Types.h> #include <SFML/Graphics/Types.h>
#include <SFML/System/Vector2.h> #include <SFML/System/Vector2.h>
#include <stddef.h>
typedef unsigned int (*sfShapeGetPointCountCallback)(void*); ///< Type of the callback used to get the number of points in a shape typedef size_t (*sfShapeGetPointCountCallback)(void*); ///< Type of the callback used to get the number of points in a shape
typedef sfVector2f (*sfShapeGetPointCallback)(unsigned int, void*); ///< Type of the callback used to get a point of a shape typedef sfVector2f (*sfShapeGetPointCallback)(size_t, void*); ///< Type of the callback used to get a point of a shape
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Create a new shape /// \brief Create a new shape
@@ -351,7 +352,7 @@ CSFML_GRAPHICS_API float sfShape_getOutlineThickness(const sfShape* shape);
/// \return Number of points of the shape /// \return Number of points of the shape
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API unsigned int sfShape_getPointCount(const sfShape* shape); CSFML_GRAPHICS_API size_t sfShape_getPointCount(const sfShape* shape);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Get a point of a shape /// \brief Get a point of a shape
@@ -364,7 +365,7 @@ CSFML_GRAPHICS_API unsigned int sfShape_getPointCount(const sfShape* shape);
/// \return Index-th point of the shape /// \return Index-th point of the shape
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfVector2f sfShape_getPoint(const sfShape* shape, unsigned int index); CSFML_GRAPHICS_API sfVector2f sfShape_getPoint(const sfShape* shape, size_t index);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Get the local bounding rectangle of a shape /// \brief Get the local bounding rectangle of a shape
+4 -3
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@@ -33,6 +33,7 @@
#include <SFML/Graphics/Rect.h> #include <SFML/Graphics/Rect.h>
#include <SFML/Graphics/Types.h> #include <SFML/Graphics/Types.h>
#include <SFML/Graphics/Vertex.h> #include <SFML/Graphics/Vertex.h>
#include <stddef.h>
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
@@ -69,7 +70,7 @@ CSFML_GRAPHICS_API void sfVertexArray_destroy(sfVertexArray* vertexArray);
/// \return Number of vertices in the array /// \return Number of vertices in the array
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API unsigned int sfVertexArray_getVertexCount(const sfVertexArray* vertexArray); CSFML_GRAPHICS_API size_t sfVertexArray_getVertexCount(const sfVertexArray* vertexArray);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Get access to a vertex by its index /// \brief Get access to a vertex by its index
@@ -84,7 +85,7 @@ CSFML_GRAPHICS_API unsigned int sfVertexArray_getVertexCount(const sfVertexArray
/// \return Pointer to the index-th vertex /// \return Pointer to the index-th vertex
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfVertex* sfVertexArray_getVertex(sfVertexArray* vertexArray, unsigned int index); CSFML_GRAPHICS_API sfVertex* sfVertexArray_getVertex(sfVertexArray* vertexArray, size_t index);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Clear a vertex array /// \brief Clear a vertex array
@@ -112,7 +113,7 @@ CSFML_GRAPHICS_API void sfVertexArray_clear(sfVertexArray* vertexArray);
/// \param vertexCount New size of the array (number of vertices) /// \param vertexCount New size of the array (number of vertices)
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API void sfVertexArray_resize(sfVertexArray* vertexArray, unsigned int vertexCount); CSFML_GRAPHICS_API void sfVertexArray_resize(sfVertexArray* vertexArray, size_t vertexCount);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Add a vertex to a vertex array array /// \brief Add a vertex to a vertex array array
+1 -1
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@@ -80,7 +80,7 @@ sfSoundBuffer* sfSoundBuffer_createFromStream(sfInputStream* stream)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
sfSoundBuffer* sfSoundBuffer_createFromSamples(const sfInt16* samples, size_t sampleCount, unsigned int channelCount, unsigned int sampleRate) sfSoundBuffer* sfSoundBuffer_createFromSamples(const sfInt16* samples, sfUint64 sampleCount, unsigned int channelCount, unsigned int sampleRate)
{ {
sfSoundBuffer* buffer = new sfSoundBuffer; sfSoundBuffer* buffer = new sfSoundBuffer;
+3 -3
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@@ -277,14 +277,14 @@ float sfCircleShape_getOutlineThickness(const sfCircleShape* shape)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
unsigned int sfCircleShape_getPointCount(const sfCircleShape* shape) size_t sfCircleShape_getPointCount(const sfCircleShape* shape)
{ {
CSFML_CALL_RETURN(shape, getPointCount(), 0); CSFML_CALL_RETURN(shape, getPointCount(), 0);
} }
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
sfVector2f sfCircleShape_getPoint(const sfCircleShape* shape, unsigned int index) sfVector2f sfCircleShape_getPoint(const sfCircleShape* shape, size_t index)
{ {
sfVector2f point = {0, 0}; sfVector2f point = {0, 0};
CSFML_CHECK_RETURN(shape, point); CSFML_CHECK_RETURN(shape, point);
@@ -312,7 +312,7 @@ float sfCircleShape_getRadius(const sfCircleShape* shape)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void sfCircleShape_setPointCount(sfCircleShape* shape, unsigned int count) void sfCircleShape_setPointCount(sfCircleShape* shape, size_t count)
{ {
CSFML_CALL(shape, setPointCount(count)); CSFML_CALL(shape, setPointCount(count));
} }
+4 -4
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@@ -274,14 +274,14 @@ float sfConvexShape_getOutlineThickness(const sfConvexShape* shape)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
unsigned int sfConvexShape_getPointCount(const sfConvexShape* shape) size_t sfConvexShape_getPointCount(const sfConvexShape* shape)
{ {
CSFML_CALL_RETURN(shape, getPointCount(), 0); CSFML_CALL_RETURN(shape, getPointCount(), 0);
} }
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
sfVector2f sfConvexShape_getPoint(const sfConvexShape* shape, unsigned int index) sfVector2f sfConvexShape_getPoint(const sfConvexShape* shape, size_t index)
{ {
sfVector2f point = {0, 0}; sfVector2f point = {0, 0};
CSFML_CHECK_RETURN(shape, point); CSFML_CHECK_RETURN(shape, point);
@@ -295,14 +295,14 @@ sfVector2f sfConvexShape_getPoint(const sfConvexShape* shape, unsigned int index
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void sfConvexShape_setPointCount(sfConvexShape* shape, unsigned int count) void sfConvexShape_setPointCount(sfConvexShape* shape, size_t count)
{ {
CSFML_CALL(shape, setPointCount(count)); CSFML_CALL(shape, setPointCount(count));
} }
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void sfConvexShape_setPoint(sfConvexShape* shape, unsigned int index, sfVector2f point) void sfConvexShape_setPoint(sfConvexShape* shape, size_t index, sfVector2f point)
{ {
CSFML_CALL(shape, setPoint(index, sf::Vector2f(point.x, point.y))); CSFML_CALL(shape, setPoint(index, sf::Vector2f(point.x, point.y)));
} }
+2 -2
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@@ -274,14 +274,14 @@ float sfRectangleShape_getOutlineThickness(const sfRectangleShape* shape)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
unsigned int sfRectangleShape_getPointCount(const sfRectangleShape* shape) size_t sfRectangleShape_getPointCount(const sfRectangleShape* shape)
{ {
CSFML_CALL_RETURN(shape, getPointCount(), 0); CSFML_CALL_RETURN(shape, getPointCount(), 0);
} }
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
sfVector2f sfRectangleShape_getPoint(const sfRectangleShape* shape, unsigned int index) sfVector2f sfRectangleShape_getPoint(const sfRectangleShape* shape, size_t index)
{ {
sfVector2f point = {0, 0}; sfVector2f point = {0, 0};
CSFML_CHECK_RETURN(shape, point); CSFML_CHECK_RETURN(shape, point);
+2 -2
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@@ -218,7 +218,7 @@ void sfRenderTexture_drawVertexArray(sfRenderTexture* renderTexture, const sfVer
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void sfRenderTexture_drawPrimitives(sfRenderTexture* renderTexture, void sfRenderTexture_drawPrimitives(sfRenderTexture* renderTexture,
const sfVertex* vertices, unsigned int vertexCount, const sfVertex* vertices, size_t vertexCount,
sfPrimitiveType type, const sfRenderStates* states) sfPrimitiveType type, const sfRenderStates* states)
{ {
CSFML_CALL(renderTexture, draw(reinterpret_cast<const sf::Vertex*>(vertices), vertexCount, CSFML_CALL(renderTexture, draw(reinterpret_cast<const sf::Vertex*>(vertices), vertexCount,
@@ -280,4 +280,4 @@ void sfRenderTexture_setRepeated(sfRenderTexture* renderTexture, sfBool repeated
sfBool sfRenderTexture_isRepeated(const sfRenderTexture* renderTexture) sfBool sfRenderTexture_isRepeated(const sfRenderTexture* renderTexture)
{ {
CSFML_CALL_RETURN(renderTexture, isRepeated(), sfFalse); CSFML_CALL_RETURN(renderTexture, isRepeated(), sfFalse);
} }
+1 -1
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@@ -475,7 +475,7 @@ void sfRenderWindow_drawVertexArray(sfRenderWindow* renderWindow, const sfVertex
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void sfRenderWindow_drawPrimitives(sfRenderWindow* renderWindow, void sfRenderWindow_drawPrimitives(sfRenderWindow* renderWindow,
const sfVertex* vertices, unsigned int vertexCount, const sfVertex* vertices, size_t vertexCount,
sfPrimitiveType type, const sfRenderStates* states) sfPrimitiveType type, const sfRenderStates* states)
{ {
CSFML_CALL(renderWindow, draw(reinterpret_cast<const sf::Vertex*>(vertices), vertexCount, CSFML_CALL(renderWindow, draw(reinterpret_cast<const sf::Vertex*>(vertices), vertexCount,
+2 -2
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@@ -267,14 +267,14 @@ float sfShape_getOutlineThickness(const sfShape* shape)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
unsigned int sfShape_getPointCount(const sfShape* shape) size_t sfShape_getPointCount(const sfShape* shape)
{ {
CSFML_CALL_RETURN(shape, getPointCount(), 0); CSFML_CALL_RETURN(shape, getPointCount(), 0);
} }
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
sfVector2f sfShape_getPoint(const sfShape* shape, unsigned int index) sfVector2f sfShape_getPoint(const sfShape* shape, size_t index)
{ {
sfVector2f point = {0, 0}; sfVector2f point = {0, 0};
CSFML_CHECK_RETURN(shape, point); CSFML_CHECK_RETURN(shape, point);
+2 -2
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@@ -51,12 +51,12 @@ public :
{ {
} }
virtual unsigned int getPointCount() const virtual std::size_t getPointCount() const
{ {
return myGetPointCountCallback(myUserData); return myGetPointCountCallback(myUserData);
} }
virtual sf::Vector2f getPoint(unsigned int index) const virtual sf::Vector2f getPoint(std::size_t index) const
{ {
sfVector2f point = myGetPointCallback(index, myUserData); sfVector2f point = myGetPointCallback(index, myUserData);
return sf::Vector2f(point.x, point.y); return sf::Vector2f(point.x, point.y);
+3 -3
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@@ -54,14 +54,14 @@ void sfVertexArray_destroy(sfVertexArray* vertexArray)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
unsigned int sfVertexArray_getVertexCount(const sfVertexArray* vertexArray) size_t sfVertexArray_getVertexCount(const sfVertexArray* vertexArray)
{ {
CSFML_CALL_RETURN(vertexArray, getVertexCount(), 0); CSFML_CALL_RETURN(vertexArray, getVertexCount(), 0);
} }
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
sfVertex* sfVertexArray_getVertex(sfVertexArray* vertexArray, unsigned int index) sfVertex* sfVertexArray_getVertex(sfVertexArray* vertexArray, size_t index)
{ {
CSFML_CHECK_RETURN(vertexArray, NULL); CSFML_CHECK_RETURN(vertexArray, NULL);
@@ -78,7 +78,7 @@ void sfVertexArray_clear(sfVertexArray* vertexArray)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void sfVertexArray_resize(sfVertexArray* vertexArray, unsigned int vertexCount) void sfVertexArray_resize(sfVertexArray* vertexArray, size_t vertexCount)
{ {
CSFML_CALL(vertexArray, resize(vertexCount)); CSFML_CALL(vertexArray, resize(vertexCount));
} }