Use C standard library utilities for booleans and fixed-width ints

This commit is contained in:
Chris Thrasher authored and Lukas Dürrenberger committed 2024-02-19 23:30:30 +01:00
1 parent 46bc9a7ed8
commit a51c22a7a3
97 files changed
+670 -707

No files matched your search

+8 -8
View File
@@ -37,10 +37,10 @@
////////////////////////////////////////////////////////////
typedef struct
{
sfUint8 r;
sfUint8 g;
sfUint8 b;
sfUint8 a;
uint8_t r;
uint8_t g;
uint8_t b;
uint8_t a;
} sfColor;
@@ -65,7 +65,7 @@ CSFML_GRAPHICS_API sfColor sfTransparent; ///< Transparent (black) predefined co
/// \return sfColor constructed from the components
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfColor sfColor_fromRGB(sfUint8 red, sfUint8 green, sfUint8 blue);
CSFML_GRAPHICS_API sfColor sfColor_fromRGB(uint8_t red, uint8_t green, uint8_t blue);
////////////////////////////////////////////////////////////
/// \brief Construct a color from its 4 RGBA components
@@ -78,7 +78,7 @@ CSFML_GRAPHICS_API sfColor sfColor_fromRGB(sfUint8 red, sfUint8 green, sfUint8 b
/// \return sfColor constructed from the components
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfColor sfColor_fromRGBA(sfUint8 red, sfUint8 green, sfUint8 blue, sfUint8 alpha);
CSFML_GRAPHICS_API sfColor sfColor_fromRGBA(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha);
////////////////////////////////////////////////////////////
/// \brief Construct the color from 32-bit unsigned integer
@@ -88,7 +88,7 @@ CSFML_GRAPHICS_API sfColor sfColor_fromRGBA(sfUint8 red, sfUint8 green, sfUint8
/// \return sfColor constructed from the 32-bit unsigned integer
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfColor sfColor_fromInteger(sfUint32 color);
CSFML_GRAPHICS_API sfColor sfColor_fromInteger(uint32_t color);
////////////////////////////////////////////////////////////
/// \brief Convert a color to a 32-bit unsigned integer
@@ -96,7 +96,7 @@ CSFML_GRAPHICS_API sfColor sfColor_fromInteger(sfUint32 color);
/// \return Color represented as a 32-bit unsigned integer
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfUint32 sfColor_toInteger(sfColor color);
CSFML_GRAPHICS_API uint32_t sfColor_toInteger(sfColor color);
////////////////////////////////////////////////////////////
/// \brief Add two colors