Minor corrections in the API documentation

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Laurent Gomila committed 2012-10-05 18:04:42 +02:00
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@@ -35,7 +35,7 @@
/// \brief Types of primitives that a sf::VertexArray can render /// \brief Types of primitives that a sf::VertexArray can render
/// ///
/// Points and lines have no area, therefore their thickness /// Points and lines have no area, therefore their thickness
/// will always be 1 pixel, regarldess the current transform /// will always be 1 pixel, regardless the current transform
/// and view. /// and view.
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////