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Minor correction in API doc
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@@ -136,7 +136,7 @@ CSFML_AUDIO_API const sfSoundBuffer* sfSound_getBuffer(const sfSound* sound);
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CSFML_AUDIO_API void sfSound_setLoop(sfSound* sound, sfBool loop);
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////////////////////////////////////////////////////////////
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/// \brief Tell whether or not a soud is in loop mode
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/// \brief Tell whether or not a sound is in loop mode
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///
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/// \param sound Sound object
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///
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