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Move CSFML source files to CSFML/ directory
This helps make it easier to distinguish SFML files from CSFML files. This is especially important for CSFML private headers which are often C++ code with .hpp file extensions. This change means SFML and CSFML can use headers with the same name without conflict.
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@@ -12,8 +12,8 @@
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///
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/// \code
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///
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/// #include <SFML/Audio.h>
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/// #include <SFML/Graphics.h>
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/// #include <CSFML/Audio.h>
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/// #include <CSFML/Graphics.h>
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///
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/// int main()
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/// {
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