Move CSFML source files to CSFML/ directory

This helps make it easier to distinguish SFML files from CSFML files.
This is especially important for CSFML private headers which are
often C++ code with .hpp file extensions. This change means SFML and
CSFML can use headers with the same name without conflict.
This commit is contained in:
Chris Thrasher committed 2024-08-24 14:05:06 -06:00
1 parent 458da959f5
commit c5158c77b4
200 files changed
+563 -563

No files matched your search

+43
View File
@@ -0,0 +1,43 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2023 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#pragma once
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <CSFML/System.h>
#include <CSFML/Window/Clipboard.h>
#include <CSFML/Window/Context.h>
#include <CSFML/Window/Cursor.h>
#include <CSFML/Window/Event.h>
#include <CSFML/Window/Joystick.h>
#include <CSFML/Window/JoystickIdentification.h>
#include <CSFML/Window/Keyboard.h>
#include <CSFML/Window/Mouse.h>
#include <CSFML/Window/Sensor.h>
#include <CSFML/Window/Touch.h>
#include <CSFML/Window/VideoMode.h>
#include <CSFML/Window/Window.h>