diff --git a/include/SFML/Audio/Music.h b/include/SFML/Audio/Music.h index a68f240..a8f1716 100644 --- a/include/SFML/Audio/Music.h +++ b/include/SFML/Audio/Music.h @@ -306,10 +306,10 @@ CSFML_AUDIO_API void sfMusic_setAttenuation(sfMusic* music, float attenuation); /// either paused or playing. /// /// \param music Music object -/// \param timeOffset New playing position, in milliseconds +/// \param timeOffset New playing position /// //////////////////////////////////////////////////////////// -CSFML_AUDIO_API void sfMusic_setPlayingOffset(sfMusic* music, sfUint32 timeOffset); +CSFML_AUDIO_API void sfMusic_setPlayingOffset(sfMusic* music, sfTime timeOffset); //////////////////////////////////////////////////////////// /// \brief Get the pitch of a music