From d1b0c2221bac3965c63d530035cc000da785a576 Mon Sep 17 00:00:00 2001 From: Laurent Gomila Date: Mon, 30 Apr 2012 17:45:43 +0200 Subject: [PATCH] Fixed bad prototype of sfMusic_setPlayingOffset --- include/SFML/Audio/Music.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/SFML/Audio/Music.h b/include/SFML/Audio/Music.h index a68f240..a8f1716 100644 --- a/include/SFML/Audio/Music.h +++ b/include/SFML/Audio/Music.h @@ -306,10 +306,10 @@ CSFML_AUDIO_API void sfMusic_setAttenuation(sfMusic* music, float attenuation); /// either paused or playing. /// /// \param music Music object -/// \param timeOffset New playing position, in milliseconds +/// \param timeOffset New playing position /// //////////////////////////////////////////////////////////// -CSFML_AUDIO_API void sfMusic_setPlayingOffset(sfMusic* music, sfUint32 timeOffset); +CSFML_AUDIO_API void sfMusic_setPlayingOffset(sfMusic* music, sfTime timeOffset); //////////////////////////////////////////////////////////// /// \brief Get the pitch of a music