Updated CSFML to match the blending mode changes

This commit is contained in:
Zachariah Brown committed 2014-06-09 16:57:44 -04:00
1 parent a6fdf83073
commit d6849a3d57
4 files changed
+95 -6

No files matched your search

+45
View File
@@ -0,0 +1,45 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Graphics/BlendMode.h>
////////////////////////////////////////////////////////////
const sfBlendMode sfBlendAlpha = { sfBlendFactorSrcAlpha, sfBlendFactorOneMinusSrcAlpha, sfBlendEquationAdd,
sfBlendFactorOne, sfBlendFactorOneMinusSrcAlpha, sfBlendEquationAdd };
////////////////////////////////////////////////////////////
const sfBlendMode sfBlendAdd = { sfBlendFactorSrcAlpha, sfBlendFactorOne, sfBlendEquationAdd,
sfBlendFactorOne, sfBlendFactorOne, sfBlendEquationAdd };
////////////////////////////////////////////////////////////
const sfBlendMode sfBlendMultiply = { sfBlendFactorDstColor, sfBlendFactorZero, sfBlendEquationAdd,
sfBlendFactorDstColor, sfBlendFactorZero, sfBlendEquationAdd };
////////////////////////////////////////////////////////////
const sfBlendMode sfBlendNone = { sfBlendFactorOne, sfBlendFactorZero, sfBlendEquationAdd,
sfBlendFactorOne, sfBlendFactorZero, sfBlendEquationAdd };