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Use built-in project version variables
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@@ -20,7 +20,7 @@ macro(csfml_add_library target)
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if(SFML_OS_WINDOWS)
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# include the major version number in Windows shared library names (but not import library names)
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set_target_properties(${target} PROPERTIES DEBUG_POSTFIX -d)
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set_target_properties(${target} PROPERTIES SUFFIX "-${VERSION_MAJOR}${CMAKE_SHARED_LIBRARY_SUFFIX}")
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set_target_properties(${target} PROPERTIES SUFFIX "-${PROJECT_VERSION_MAJOR}${CMAKE_SHARED_LIBRARY_SUFFIX}")
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else()
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set_target_properties(${target} PROPERTIES DEBUG_POSTFIX -d)
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endif()
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@@ -32,8 +32,8 @@ macro(csfml_add_library target)
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endif()
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# set the version and soversion of the target (for compatible systems -- mostly Linuxes)
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set_target_properties(${target} PROPERTIES SOVERSION ${VERSION_MAJOR}.${VERSION_MINOR})
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set_target_properties(${target} PROPERTIES VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH})
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set_target_properties(${target} PROPERTIES SOVERSION ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR})
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set_target_properties(${target} PROPERTIES VERSION ${PROJECT_VERSION})
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# set the target's folder (for IDEs that support it, e.g. Visual Studio)
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set_target_properties(${target} PROPERTIES FOLDER "CSFML")
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