#include #include #include TEST_CASE("[Window] sfMouse") { SECTION("sfMouseButton") { STATIC_CHECK(sfMouseLeft == static_cast(sf::Mouse::Button::Left)); STATIC_CHECK(sfMouseRight == static_cast(sf::Mouse::Button::Right)); STATIC_CHECK(sfMouseMiddle == static_cast(sf::Mouse::Button::Middle)); STATIC_CHECK(sfMouseButtonExtra1 == static_cast(sf::Mouse::Button::Extra1)); STATIC_CHECK(sfMouseButtonExtra2 == static_cast(sf::Mouse::Button::Extra2)); STATIC_CHECK(sfMouseButtonCount == sf::Mouse::ButtonCount); } SECTION("sfMouseWheel") { STATIC_CHECK(sfMouseHorizontalWheel == static_cast(sf::Mouse::Wheel::Horizontal)); STATIC_CHECK(sfMouseVerticalWheel == static_cast(sf::Mouse::Wheel::Vertical)); } }