//////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //////////////////////////////////////////////////////////// #ifndef SFML_SENSOR_H #define SFML_SENSOR_H //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include #include #include //////////////////////////////////////////////////////////// /// \brief Sensor Types /// //////////////////////////////////////////////////////////// typedef enum { sfSensorAccelerometer, ///< Measures the raw acceleration (m/s^2) sfSensorGyroscope, ///< Measures the raw rotation rates (degrees/s) sfSensorMagnetometer, ///< Measures the ambient magnetic field (micro-teslas) sfSensorGravity, ///< Measures the direction and intensity of gravity, independent of device acceleration (m/s^2) sfSensorUserAcceleration, ///< Measures the direction and intensity of device acceleration, independent of the gravity (m/s^2) sfSensorOrientation, ///< Measures the absolute 3D orientation (degrees) sfSensorCount ///< Keep last -- the total number of sensor types } sfSensorType; //////////////////////////////////////////////////////////// /// \brief Check if a sensor is available on the underlying platform /// /// \param sensor Sensor to check /// /// \return sfTrue if the sensor is available, sfFalse otherwise /// //////////////////////////////////////////////////////////// CSFML_WINDOW_API sfBool sfSensor_isAvailable(sfSensorType sensor); //////////////////////////////////////////////////////////// /// \brief Enable or disable a sensor /// /// All sensors are disabled by default, to avoid consuming too /// much battery power. Once a sensor is enabled, it starts /// sending events of the corresponding type. /// /// This function does nothing if the sensor is unavailable. /// /// \param sensor Sensor to enable /// \param enabled sfTrue to enable, sfFalse to disable /// //////////////////////////////////////////////////////////// CSFML_WINDOW_API void sfSensor_setEnabled(sfSensorType sensor, sfBool enabled); //////////////////////////////////////////////////////////// /// \brief Get the current sensor value /// /// \param sensor Sensor to read /// /// \return The current sensor value /// //////////////////////////////////////////////////////////// CSFML_WINDOW_API sfVector3f sfSensor_getValue(sfSensorType sensor); #endif // SFML_SENSOR_H