#include #include #include TEST_CASE("[Graphics] sfTexture") { SECTION("sfTexture_create") { const sfTexture* texture = sfTexture_create({100, 100}); REQUIRE(texture); CHECK(sfTexture_getSize(texture).x == 100); CHECK(sfTexture_getSize(texture).y == 100); CHECK(!sfTexture_isSmooth(texture)); CHECK(!sfTexture_isSrgb(texture)); CHECK(!sfTexture_isRepeated(texture)); CHECK(sfTexture_getNativeHandle(texture) != 0); sfTexture_destroy(texture); } SECTION("sfTexture_createSrgb") { const sfTexture* texture = sfTexture_createSrgb({100, 100}); REQUIRE(texture); CHECK(sfTexture_getSize(texture).x == 100); CHECK(sfTexture_getSize(texture).y == 100); CHECK(!sfTexture_isSmooth(texture)); CHECK(sfTexture_isSrgb(texture)); CHECK(!sfTexture_isRepeated(texture)); CHECK(sfTexture_getNativeHandle(texture) != 0); sfTexture_destroy(texture); } SECTION("sfTexture_createFromFile") { const char* fileExtension = GENERATE("bmp", "gif", "jpg", "png", "psd"); const auto filename = std::string("Graphics/sfml-logo-big.") + fileExtension; INFO("Filename: " << filename); const sfTexture* texture = sfTexture_createFromFile(filename.c_str(), nullptr); REQUIRE(texture); CHECK(sfTexture_getSize(texture).x > 0); CHECK(sfTexture_getSize(texture).y > 0); CHECK(!sfTexture_isSmooth(texture)); CHECK(!sfTexture_isSrgb(texture)); CHECK(!sfTexture_isRepeated(texture)); CHECK(sfTexture_getNativeHandle(texture) != 0); sfTexture_destroy(texture); } SECTION("sfTexture_createSrgbFromFile") { const char* fileExtension = GENERATE("bmp", "gif", "jpg", "png", "psd"); const auto filename = std::string("Graphics/sfml-logo-big.") + fileExtension; INFO("Filename: " << filename); const sfTexture* texture = sfTexture_createSrgbFromFile(filename.c_str(), nullptr); REQUIRE(texture); CHECK(sfTexture_getSize(texture).x > 0); CHECK(sfTexture_getSize(texture).y > 0); CHECK(!sfTexture_isSmooth(texture)); CHECK(sfTexture_isSrgb(texture)); CHECK(!sfTexture_isRepeated(texture)); CHECK(sfTexture_getNativeHandle(texture) != 0); sfTexture_destroy(texture); } }