#include #include #include TEST_CASE("[Audio] sfSoundChannel") { STATIC_CHECK(sfSoundChannelUnspecified == static_cast(sf::SoundChannel::Unspecified)); STATIC_CHECK(sfSoundChannelMono == static_cast(sf::SoundChannel::Mono)); STATIC_CHECK(sfSoundChannelFrontLeft == static_cast(sf::SoundChannel::FrontLeft)); STATIC_CHECK(sfSoundChannelFrontRight == static_cast(sf::SoundChannel::FrontRight)); STATIC_CHECK(sfSoundChannelFrontCenter == static_cast(sf::SoundChannel::FrontCenter)); STATIC_CHECK(sfSoundChannelFrontLeftOfCenter == static_cast(sf::SoundChannel::FrontLeftOfCenter)); STATIC_CHECK(sfSoundChannelFrontRightOfCenter == static_cast(sf::SoundChannel::FrontRightOfCenter)); STATIC_CHECK(sfSoundChannelLowFrequencyEffects == static_cast(sf::SoundChannel::LowFrequencyEffects)); STATIC_CHECK(sfSoundChannelBackLeft == static_cast(sf::SoundChannel::BackLeft)); STATIC_CHECK(sfSoundChannelBackRight == static_cast(sf::SoundChannel::BackRight)); STATIC_CHECK(sfSoundChannelBackCenter == static_cast(sf::SoundChannel::BackCenter)); STATIC_CHECK(sfSoundChannelSideLeft == static_cast(sf::SoundChannel::SideLeft)); STATIC_CHECK(sfSoundChannelSideRight == static_cast(sf::SoundChannel::SideRight)); STATIC_CHECK(sfSoundChannelTopCenter == static_cast(sf::SoundChannel::TopCenter)); STATIC_CHECK(sfSoundChannelTopFrontLeft == static_cast(sf::SoundChannel::TopFrontLeft)); STATIC_CHECK(sfSoundChannelTopFrontRight == static_cast(sf::SoundChannel::TopFrontRight)); STATIC_CHECK(sfSoundChannelTopFrontCenter == static_cast(sf::SoundChannel::TopFrontCenter)); STATIC_CHECK(sfSoundChannelTopBackLeft == static_cast(sf::SoundChannel::TopBackLeft)); STATIC_CHECK(sfSoundChannelTopBackRight == static_cast(sf::SoundChannel::TopBackRight)); STATIC_CHECK(sfSoundChannelTopBackCenter == static_cast(sf::SoundChannel::TopBackCenter)); }