//////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library // Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //////////////////////////////////////////////////////////// #ifndef SFML_BLENDMODE_H #define SFML_BLENDMODE_H //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include //////////////////////////////////////////////////////////// /// \brief Enumeration of the blending factors /// //////////////////////////////////////////////////////////// typedef enum { sfBlendFactorZero, ///< (0, 0, 0, 0) sfBlendFactorOne, ///< (1, 1, 1, 1) sfBlendFactorSrcColor, ///< (src.r, src.g, src.b, src.a) sfBlendFactorOneMinusSrcColor, ///< (1, 1, 1, 1) - (src.r, src.g, src.b, src.a) sfBlendFactorDstColor, ///< (dst.r, dst.g, dst.b, dst.a) sfBlendFactorOneMinusDstColor, ///< (1, 1, 1, 1) - (dst.r, dst.g, dst.b, dst.a) sfBlendFactorSrcAlpha, ///< (src.a, src.a, src.a, src.a) sfBlendFactorOneMinusSrcAlpha, ///< (1, 1, 1, 1) - (src.a, src.a, src.a, src.a) sfBlendFactorDstAlpha, ///< (dst.a, dst.a, dst.a, dst.a) sfBlendFactorOneMinusDstAlpha ///< (1, 1, 1, 1) - (dst.a, dst.a, dst.a, dst.a) } sfBlendFactor; //////////////////////////////////////////////////////////// /// \brief Enumeration of the blending equations /// //////////////////////////////////////////////////////////// typedef enum { sfBlendEquationAdd, ///< Pixel = Src * SrcFactor + Dst * DstFactor sfBlendEquationSubtract ///< Pixel = Src * SrcFactor - Dst * DstFactor } sfBlendEquation; //////////////////////////////////////////////////////////// /// \brief Blending mode for drawing /// //////////////////////////////////////////////////////////// typedef struct { sfBlendFactor colorSrcFactor; ///< Source blending factor for the color channels sfBlendFactor colorDstFactor; ///< Destination blending factor for the color channels sfBlendEquation colorEquation; ///< Blending equation for the color channels sfBlendFactor alphaSrcFactor; ///< Source blending factor for the alpha channel sfBlendFactor alphaDstFactor; ///< Destination blending factor for the alpha channel sfBlendEquation alphaEquation; ///< Blending equation for the alpha channel } sfBlendMode; CSFML_GRAPHICS_API const sfBlendMode sfBlendAlpha; ///< Blend source and dest according to dest alpha CSFML_GRAPHICS_API const sfBlendMode sfBlendAdd; ///< Add source to dest CSFML_GRAPHICS_API const sfBlendMode sfBlendMultiply; ///< Multiply source and dest CSFML_GRAPHICS_API const sfBlendMode sfBlendNone; ///< Overwrite dest with source #endif // SFML_BLENDMODE_H