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555 lines
19 KiB
C
555 lines
19 KiB
C
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#ifndef SFML_TEXT_H
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#define SFML_TEXT_H
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Graphics/Export.h>
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#include <SFML/Graphics/Color.h>
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#include <SFML/Graphics/Rect.h>
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#include <SFML/Graphics/Types.h>
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#include <SFML/Graphics/Transform.h>
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#include <SFML/System/Vector2.h>
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#include <stddef.h>
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////////////////////////////////////////////////////////////
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/// sfText styles
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////////////////////////////////////////////////////////////
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typedef enum
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{
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sfTextRegular = 0, ///< Regular characters, no style
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sfTextBold = 1 << 0, ///< Bold characters
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sfTextItalic = 1 << 1, ///< Italic characters
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sfTextUnderlined = 1 << 2, ///< Underlined characters
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sfTextStrikeThrough = 1 << 3 ///< Strike through characters
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} sfTextStyle;
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////////////////////////////////////////////////////////////
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/// \brief Create a new text
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///
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/// \return A new sfText object, or NULL if it failed
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfText* sfText_create(void);
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////////////////////////////////////////////////////////////
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/// \brief Copy an existing text
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///
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/// \param text Text to copy
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///
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/// \return Copied object
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfText* sfText_copy(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Destroy an existing text
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///
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/// \param text Text to delete
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_destroy(sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Set the position of a text
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///
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/// This function completely overwrites the previous position.
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/// See sfText_move to apply an offset based on the previous position instead.
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/// The default position of a text Text object is (0, 0).
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///
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/// \param text Text object
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/// \param position New position
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_setPosition(sfText* text, sfVector2f position);
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////////////////////////////////////////////////////////////
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/// \brief Set the orientation of a text
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///
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/// This function completely overwrites the previous rotation.
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/// See sfText_rotate to add an angle based on the previous rotation instead.
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/// The default rotation of a text Text object is 0.
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///
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/// \param text Text object
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/// \param angle New rotation, in degrees
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_setRotation(sfText* text, float angle);
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////////////////////////////////////////////////////////////
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/// \brief Set the scale factors of a text
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///
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/// This function completely overwrites the previous scale.
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/// See sfText_scale to add a factor based on the previous scale instead.
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/// The default scale of a text Text object is (1, 1).
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///
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/// \param text Text object
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/// \param scale New scale factors
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_setScale(sfText* text, sfVector2f scale);
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////////////////////////////////////////////////////////////
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/// \brief Set the local origin of a text
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///
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/// The origin of an object defines the center point for
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/// all transformations (position, scale, rotation).
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/// The coordinates of this point must be relative to the
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/// top-left corner of the object, and ignore all
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/// transformations (position, scale, rotation).
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/// The default origin of a text object is (0, 0).
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///
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/// \param text Text object
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/// \param origin New origin
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_setOrigin(sfText* text, sfVector2f origin);
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////////////////////////////////////////////////////////////
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/// \brief Get the position of a text
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///
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/// \param text Text object
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///
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/// \return Current position
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfVector2f sfText_getPosition(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Get the orientation of a text
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///
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/// The rotation is always in the range [0, 360].
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///
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/// \param text Text object
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///
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/// \return Current rotation, in degrees
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API float sfText_getRotation(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Get the current scale of a text
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///
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/// \param text Text object
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///
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/// \return Current scale factors
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfVector2f sfText_getScale(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Get the local origin of a text
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///
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/// \param text Text object
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///
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/// \return Current origin
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfVector2f sfText_getOrigin(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Move a text by a given offset
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///
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/// This function adds to the current position of the object,
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/// unlike sfText_setPosition which overwrites it.
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///
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/// \param text Text object
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/// \param offset Offset
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_move(sfText* text, sfVector2f offset);
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////////////////////////////////////////////////////////////
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/// \brief Rotate a text
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///
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/// This function adds to the current rotation of the object,
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/// unlike sfText_setRotation which overwrites it.
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///
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/// \param text Text object
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/// \param angle Angle of rotation, in degrees
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_rotate(sfText* text, float angle);
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////////////////////////////////////////////////////////////
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/// \brief Scale a text
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///
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/// This function multiplies the current scale of the object,
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/// unlike sfText_setScale which overwrites it.
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///
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/// \param text Text object
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/// \param factors Scale factors
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_scale(sfText* text, sfVector2f factors);
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////////////////////////////////////////////////////////////
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/// \brief Get the combined transform of a text
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///
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/// \param text Text object
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///
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/// \return Transform combining the position/rotation/scale/origin of the object
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfTransform sfText_getTransform(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Get the inverse of the combined transform of a text
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///
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/// \param text Text object
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///
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/// \return Inverse of the combined transformations applied to the object
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfTransform sfText_getInverseTransform(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Set the string of a text (from an ANSI string)
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///
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/// A text's string is empty by default.
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///
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/// \param text Text object
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/// \param string New string
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_setString(sfText* text, const char* string);
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////////////////////////////////////////////////////////////
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/// \brief Set the string of a text (from a unicode string)
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///
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/// \param text Text object
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/// \param string New string
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_setUnicodeString(sfText* text, const sfUint32* string);
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////////////////////////////////////////////////////////////
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/// \brief Set the font of a text
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///
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/// The \a font argument refers to a texture that must
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/// exist as long as the text uses it. Indeed, the text
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/// doesn't store its own copy of the font, but rather keeps
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/// a pointer to the one that you passed to this function.
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/// If the font is destroyed and the text tries to
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/// use it, the behaviour is undefined.
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///
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/// \param text Text object
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/// \param font New font
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_setFont(sfText* text, const sfFont* font);
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////////////////////////////////////////////////////////////
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/// \brief Set the character size of a text
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///
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/// The default size is 30.
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///
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/// \param text Text object
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/// \param size New character size, in pixels
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_setCharacterSize(sfText* text, unsigned int size);
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////////////////////////////////////////////////////////////
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/// \brief Set the line spacing factor
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///
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/// The default spacing between lines is defined by the font.
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/// This method enables you to set a factor for the spacing
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/// between lines. By default the line spacing factor is 1.
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///
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/// \param text Text object
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/// \param spacingFactor New line spacing factor
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///
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/// \see sfText_getLineSpacing
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_setLineSpacing(sfText* text, float spacingFactor);
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////////////////////////////////////////////////////////////
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/// \brief Set the letter spacing factor
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///
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/// The default spacing between letters is defined by the font.
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/// This factor doesn't directly apply to the existing
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/// spacing between each character, it rather adds a fixed
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/// space between them which is calculated from the font
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/// metrics and the character size.
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/// Note that factors below 1 (including negative numbers) bring
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/// characters closer to each other.
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/// By default the letter spacing factor is 1.
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///
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/// \param text Text object
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/// \param spacingFactor New letter spacing factor
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///
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/// \see sfText_getLetterSpacing
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_setLetterSpacing(sfText* text, float spacingFactor);
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////////////////////////////////////////////////////////////
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/// \brief Set the style of a text
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///
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/// You can pass a combination of one or more styles, for
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/// example sfTextBold | sfTextItalic.
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/// The default style is sfTextRegular.
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///
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/// \param text Text object
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/// \param style New style
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_setStyle(sfText* text, sfUint32 style);
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////////////////////////////////////////////////////////////
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/// \brief Set the fill color of a text
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///
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/// By default, the text's fill color is opaque white.
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/// Setting the fill color to a transparent color with an outline
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/// will cause the outline to be displayed in the fill area of the text.
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///
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/// \param text Text object
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/// \param color New fill color of the text
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///
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/// \deprecated This function is deprecated and may be removed in future releases.
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/// Use sfText_setFillColor instead.
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_setColor(sfText* text, sfColor color);
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////////////////////////////////////////////////////////////
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/// \brief Set the fill color of a text
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///
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/// By default, the text's fill color is opaque white.
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/// Setting the fill color to a transparent color with an outline
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/// will cause the outline to be displayed in the fill area of the text.
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///
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/// \param text Text object
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/// \param color New fill color of the text
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_setFillColor(sfText* text, sfColor color);
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////////////////////////////////////////////////////////////
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/// \brief Set the outline color of the text
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///
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/// By default, the text's outline color is opaque black.
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///
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/// \param text Text object
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/// \param color New outline color of the text
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_setOutlineColor(sfText* text, sfColor color);
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////////////////////////////////////////////////////////////
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/// \brief Set the thickness of the text's outline
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///
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/// By default, the outline thickness is 0.
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///
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/// Be aware that using a negative value for the outline
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/// thickness will cause distorted rendering.
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///
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/// \param thickness New outline thickness, in pixels
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///
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/// \see getOutlineThickness
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_setOutlineThickness(sfText* text, float thickness);
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////////////////////////////////////////////////////////////
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/// \brief Get the string of a text (returns an ANSI string)
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///
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/// \param text Text object
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///
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/// \return String as a locale-dependant ANSI string
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API const char* sfText_getString(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Get the string of a text (returns a unicode string)
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///
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/// \param text Text object
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///
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/// \return String as UTF-32
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API const sfUint32* sfText_getUnicodeString(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Get the font used by a text
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///
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/// If the text has no font attached, a NULL pointer is returned.
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/// The returned pointer is const, which means that you can't
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/// modify the font when you retrieve it with this function.
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///
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/// \param text Text object
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///
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/// \return Pointer to the font
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API const sfFont* sfText_getFont(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Get the size of the characters of a text
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///
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/// \param text Text object
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///
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/// \return Size of the characters
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API unsigned int sfText_getCharacterSize(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Get the size of the letter spacing factor
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///
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/// \param text Text object
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///
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/// \return Size of the letter spacing factor
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///
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/// \see sfText_setLetterSpacing
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API float sfText_getLetterSpacing(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Get the size of the line spacing factor
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///
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/// \param text Text object
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///
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/// \return Size of the line spacing factor
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///
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/// \see sfText_setLineSpacing
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API float sfText_getLineSpacing(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Get the style of a text
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///
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/// \param text Text object
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///
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/// \return Current string style (see sfTextStyle enum)
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfUint32 sfText_getStyle(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Get the fill color of a text
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///
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/// \param text Text object
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///
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/// \return Fill color of the text
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///
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/// \deprecated This function is deprecated and may be removed in future releases.
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/// Use sfText_getFillColor instead.
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfColor sfText_getColor(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Get the fill color of a text
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///
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/// \param text Text object
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///
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/// \return Fill color of the text
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfColor sfText_getFillColor(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Get the outline color of a text
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///
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/// \param text Text object
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///
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/// \return Outline color of the text
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfColor sfText_getOutlineColor(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Get the outline thickness of a text
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///
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/// \param text Text object
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///
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/// \return Outline thickness of a text, in pixels
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API float sfText_getOutlineThickness(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Return the position of the \a index-th character in a text
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///
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/// This function computes the visual position of a character
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/// from its index in the string. The returned position is
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/// in global coordinates (translation, rotation, scale and
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/// origin are applied).
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/// If \a index is out of range, the position of the end of
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/// the string is returned.
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///
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/// \param text Text object
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/// \param index Index of the character
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///
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/// \return Position of the character
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfVector2f sfText_findCharacterPos(const sfText* text, size_t index);
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////////////////////////////////////////////////////////////
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/// \brief Get the local bounding rectangle of a text
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///
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/// The returned rectangle is in local coordinates, which means
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/// that it ignores the transformations (translation, rotation,
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/// scale, ...) that are applied to the entity.
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/// In other words, this function returns the bounds of the
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/// entity in the entity's coordinate system.
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///
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/// \param text Text object
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///
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/// \return Local bounding rectangle of the entity
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfFloatRect sfText_getLocalBounds(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Get the global bounding rectangle of a text
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///
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/// The returned rectangle is in global coordinates, which means
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/// that it takes in account the transformations (translation,
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/// rotation, scale, ...) that are applied to the entity.
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/// In other words, this function returns the bounds of the
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/// text in the global 2D world's coordinate system.
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///
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/// \param text Text object
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///
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/// \return Global bounding rectangle of the entity
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfFloatRect sfText_getGlobalBounds(const sfText* text);
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#endif // SFML_TEXT_H
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