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128 lines
4.2 KiB
C++
128 lines
4.2 KiB
C++
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Audio/SoundRecorder.h>
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#include <SFML/Audio/SoundRecorderStruct.h>
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#include <SFML/Internal.h>
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////////////////////////////////////////////////////////////
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sfSoundRecorder* sfSoundRecorder_create(sfSoundRecorderStartCallback onStart,
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sfSoundRecorderProcessCallback onProcess,
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sfSoundRecorderStopCallback onStop,
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void* userData)
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{
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return new sfSoundRecorder(onStart, onProcess, onStop, userData);
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}
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////////////////////////////////////////////////////////////
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void sfSoundRecorder_destroy(sfSoundRecorder* soundRecorder)
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{
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delete soundRecorder;
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}
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////////////////////////////////////////////////////////////
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sfBool sfSoundRecorder_start(sfSoundRecorder* soundRecorder, unsigned int sampleRate)
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{
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CSFML_CALL_RETURN(soundRecorder, start(sampleRate), sfFalse);
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}
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////////////////////////////////////////////////////////////
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void sfSoundRecorder_stop(sfSoundRecorder* soundRecorder)
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{
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CSFML_CALL(soundRecorder, stop());
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}
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////////////////////////////////////////////////////////////
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unsigned int sfSoundRecorder_getSampleRate(const sfSoundRecorder* soundRecorder)
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{
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CSFML_CALL_RETURN(soundRecorder, getSampleRate(), 0);
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}
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////////////////////////////////////////////////////////////
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sfBool sfSoundRecorder_isAvailable(void)
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{
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return sf::SoundRecorder::isAvailable();
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}
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////////////////////////////////////////////////////////////
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void sfSoundRecorder_setProcessingInterval(sfSoundRecorder* soundRecorder, sfTime interval)
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{
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CSFML_CALL(soundRecorder, setProcessingInterval(interval));
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}
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////////////////////////////////////////////////////////////
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const char** sfSoundRecorder_getAvailableDevices(size_t* count)
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{
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static std::vector<std::string> stringDevices = sf::SoundRecorder::getAvailableDevices();
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static std::vector<const char*> cstringDevices;
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if (cstringDevices.empty() && !stringDevices.empty())
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{
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for (std::vector<std::string>::const_iterator it = stringDevices.begin(); it != stringDevices.end(); ++it)
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{
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cstringDevices.push_back(it->c_str());
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}
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}
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if (count)
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*count = cstringDevices.size();
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return !cstringDevices.empty() ? &cstringDevices[0] : NULL;
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}
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////////////////////////////////////////////////////////////
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const char* sfSoundRecorder_getDefaultDevice()
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{
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static std::string defaultDevice = sf::SoundRecorder::getDefaultDevice();
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return !defaultDevice.empty() ? defaultDevice.c_str() : NULL;
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}
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////////////////////////////////////////////////////////////
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sfBool sfSoundRecorder_setDevice(sfSoundRecorder* soundRecorder, const char* name)
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{
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CSFML_CALL_RETURN(soundRecorder, setDevice(name), sfFalse);
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}
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////////////////////////////////////////////////////////////
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const char* sfSoundRecorder_getDevice(sfSoundRecorder* soundRecorder)
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{
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CSFML_CHECK_RETURN(soundRecorder, NULL);
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soundRecorder->DeviceName = soundRecorder->This.getDevice();
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return soundRecorder->DeviceName.c_str();
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}
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