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CSFML/src/SFML/Graphics/Font.cpp
T

192 lines
5.4 KiB
C++

////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2023 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Graphics/Font.h>
#include <SFML/Graphics/FontStruct.h>
#include <SFML/Internal.h>
#include <SFML/CallbackStream.h>
////////////////////////////////////////////////////////////
sfFont* sfFont_createFromFile(const char* filename)
{
sfFont* font = new sfFont;
if (!font->This.loadFromFile(filename))
{
delete font;
font = NULL;
}
return font;
}
////////////////////////////////////////////////////////////
sfFont* sfFont_createFromMemory(const void* data, size_t sizeInBytes)
{
sfFont* font = new sfFont;
if (!font->This.loadFromMemory(data, sizeInBytes))
{
delete font;
font = NULL;
}
return font;
}
////////////////////////////////////////////////////////////
sfFont* sfFont_createFromStream(sfInputStream* stream)
{
CSFML_CHECK_RETURN(stream, NULL);
sfFont* font = new sfFont;
font->Stream = CallbackStream(stream);
if (!font->This.loadFromStream(font->Stream))
{
delete font;
font = NULL;
}
return font;
}
////////////////////////////////////////////////////////////
sfFont* sfFont_copy(const sfFont* font)
{
CSFML_CHECK_RETURN(font, NULL);
return new sfFont(*font);
}
////////////////////////////////////////////////////////////
void sfFont_destroy(sfFont* font)
{
delete font;
}
////////////////////////////////////////////////////////////
sfGlyph sfFont_getGlyph(const sfFont* font, sfUint32 codePoint, unsigned int characterSize, sfBool bold, float outlineThickness)
{
sfGlyph glyph = {0, {0, 0, 0, 0}, {0, 0, 0, 0}};
CSFML_CHECK_RETURN(font, glyph);
sf::Glyph SFMLGlyph = font->This.getGlyph(codePoint, characterSize, bold == sfTrue, outlineThickness);
glyph.advance = SFMLGlyph.advance;
glyph.bounds.left = SFMLGlyph.bounds.left;
glyph.bounds.top = SFMLGlyph.bounds.top;
glyph.bounds.width = SFMLGlyph.bounds.width;
glyph.bounds.height = SFMLGlyph.bounds.height;
glyph.textureRect.left = SFMLGlyph.textureRect.left;
glyph.textureRect.top = SFMLGlyph.textureRect.top;
glyph.textureRect.width = SFMLGlyph.textureRect.width;
glyph.textureRect.height = SFMLGlyph.textureRect.height;
return glyph;
}
////////////////////////////////////////////////////////////
float sfFont_getKerning(const sfFont* font, sfUint32 first, sfUint32 second, unsigned int characterSize)
{
CSFML_CALL_RETURN(font, getKerning(first, second, characterSize), 0);
}
////////////////////////////////////////////////////////////
float sfFont_getBoldKerning(const sfFont* font, sfUint32 first, sfUint32 second, unsigned int characterSize)
{
CSFML_CALL_RETURN(font, getKerning(first, second, characterSize, true), 0);
}
////////////////////////////////////////////////////////////
float sfFont_getLineSpacing(const sfFont* font, unsigned int characterSize)
{
CSFML_CALL_RETURN(font, getLineSpacing(characterSize), 0);
}
////////////////////////////////////////////////////////////
float sfFont_getUnderlinePosition(const sfFont* font, unsigned int characterSize)
{
CSFML_CALL_RETURN(font, getUnderlinePosition(characterSize), 0)
}
////////////////////////////////////////////////////////////
float sfFont_getUnderlineThickness(const sfFont* font, unsigned int characterSize)
{
CSFML_CALL_RETURN(font, getUnderlineThickness(characterSize), 0)
}
////////////////////////////////////////////////////////////
const sfTexture* sfFont_getTexture(sfFont* font, unsigned int characterSize)
{
CSFML_CHECK_RETURN(font, NULL);
*font->Textures[characterSize].This = font->This.getTexture(characterSize);
return &font->Textures[characterSize];
}
////////////////////////////////////////////////////////////
void sfFont_setSmooth(sfFont* font, sfBool smooth)
{
font->This.setSmooth(smooth == sfTrue);
}
////////////////////////////////////////////////////////////
sfBool sfFont_isSmooth(const sfFont *font)
{
if (font->This.isSmooth())
{
return sfTrue;
}
return sfFalse;
}
////////////////////////////////////////////////////////////
sfFontInfo sfFont_getInfo(const sfFont* font)
{
sfFontInfo info = {NULL};
CSFML_CHECK_RETURN(font, info);
info.family = font->This.getInfo().family.c_str();
return info;
}