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239 lines
8.4 KiB
C
239 lines
8.4 KiB
C
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2023 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#ifndef SFML_EVENT_H
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#define SFML_EVENT_H
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Window/Export.h>
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#include <SFML/Window/Joystick.h>
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#include <SFML/Window/Keyboard.h>
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#include <SFML/Window/Mouse.h>
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#include <SFML/Window/Sensor.h>
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////////////////////////////////////////////////////////////
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/// \brief Definition of all the event types
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///
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////////////////////////////////////////////////////////////
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typedef enum
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{
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sfEvtClosed, ///< The window requested to be closed (no data)
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sfEvtResized, ///< The window was resized (data in event.size)
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sfEvtLostFocus, ///< The window lost the focus (no data)
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sfEvtGainedFocus, ///< The window gained the focus (no data)
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sfEvtTextEntered, ///< A character was entered (data in event.text)
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sfEvtKeyPressed, ///< A key was pressed (data in event.key)
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sfEvtKeyReleased, ///< A key was released (data in event.key)
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sfEvtMouseWheelMoved, ///< The mouse wheel was scrolled (data in event.mouseWheel) (deprecated)
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sfEvtMouseWheelScrolled, ///< The mouse wheel was scrolled (data in event.mouseWheelScroll)
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sfEvtMouseButtonPressed, ///< A mouse button was pressed (data in event.mouseButton)
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sfEvtMouseButtonReleased, ///< A mouse button was released (data in event.mouseButton)
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sfEvtMouseMoved, ///< The mouse cursor moved (data in event.mouseMove)
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sfEvtMouseEntered, ///< The mouse cursor entered the area of the window (no data)
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sfEvtMouseLeft, ///< The mouse cursor left the area of the window (no data)
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sfEvtJoystickButtonPressed, ///< A joystick button was pressed (data in event.joystickButton)
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sfEvtJoystickButtonReleased, ///< A joystick button was released (data in event.joystickButton)
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sfEvtJoystickMoved, ///< The joystick moved along an axis (data in event.joystickMove)
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sfEvtJoystickConnected, ///< A joystick was connected (data in event.joystickConnect)
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sfEvtJoystickDisconnected, ///< A joystick was disconnected (data in event.joystickConnect)
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sfEvtTouchBegan, ///< A touch event began (data in event.touch)
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sfEvtTouchMoved, ///< A touch moved (data in event.touch)
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sfEvtTouchEnded, ///< A touch event ended (data in event.touch)
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sfEvtSensorChanged, ///< A sensor value changed (data in event.sensor)
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sfEvtCount, ///< Keep last -- the total number of event types
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} sfEventType;
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////////////////////////////////////////////////////////////
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/// \brief Keyboard event parameters
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///
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////////////////////////////////////////////////////////////
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typedef struct
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{
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sfEventType type;
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sfKeyCode code;
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sfBool alt;
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sfBool control;
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sfBool shift;
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sfBool system;
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} sfKeyEvent;
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////////////////////////////////////////////////////////////
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/// \brief Text event parameters
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///
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////////////////////////////////////////////////////////////
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typedef struct
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{
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sfEventType type;
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sfUint32 unicode;
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} sfTextEvent;
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////////////////////////////////////////////////////////////
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/// \brief Mouse move event parameters
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///
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////////////////////////////////////////////////////////////
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typedef struct
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{
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sfEventType type;
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int x;
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int y;
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} sfMouseMoveEvent;
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////////////////////////////////////////////////////////////
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/// \brief Mouse buttons events parameters
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///
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////////////////////////////////////////////////////////////
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typedef struct
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{
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sfEventType type;
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sfMouseButton button;
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int x;
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int y;
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} sfMouseButtonEvent;
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////////////////////////////////////////////////////////////
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/// \brief Mouse wheel events parameters
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///
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/// \deprecated
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/// Use sfMouseWheelScrollEvent instead.
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///
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////////////////////////////////////////////////////////////
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typedef struct CSFML_DEPRECATED
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{
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sfEventType type;
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int delta;
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int x;
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int y;
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} sfMouseWheelEvent;
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////////////////////////////////////////////////////////////
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/// \brief Mouse wheel events parameters
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///
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////////////////////////////////////////////////////////////
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typedef struct
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{
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sfEventType type;
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sfMouseWheel wheel;
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float delta;
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int x;
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int y;
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} sfMouseWheelScrollEvent;
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////////////////////////////////////////////////////////////
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/// \brief Joystick axis move event parameters
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///
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////////////////////////////////////////////////////////////
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typedef struct
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{
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sfEventType type;
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unsigned int joystickId;
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sfJoystickAxis axis;
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float position;
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} sfJoystickMoveEvent;
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////////////////////////////////////////////////////////////
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/// \brief Joystick buttons events parameters
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///
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////////////////////////////////////////////////////////////
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typedef struct
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{
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sfEventType type;
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unsigned int joystickId;
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unsigned int button;
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} sfJoystickButtonEvent;
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////////////////////////////////////////////////////////////
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/// \brief Joystick connection/disconnection event parameters
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///
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////////////////////////////////////////////////////////////
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typedef struct
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{
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sfEventType type;
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unsigned int joystickId;
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} sfJoystickConnectEvent;
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////////////////////////////////////////////////////////////
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/// \brief Size events parameters
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///
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////////////////////////////////////////////////////////////
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typedef struct
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{
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sfEventType type;
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unsigned int width;
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unsigned int height;
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} sfSizeEvent;
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////////////////////////////////////////////////////////////
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/// \brief Touch events parameters
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///
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////////////////////////////////////////////////////////////
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typedef struct
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{
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sfEventType type;
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unsigned int finger;
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int x;
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int y;
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} sfTouchEvent;
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////////////////////////////////////////////////////////////
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/// \brief Sensor event parameters
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///
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////////////////////////////////////////////////////////////
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typedef struct
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{
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sfEventType type;
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sfSensorType sensorType;
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float x;
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float y;
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float z;
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} sfSensorEvent;
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////////////////////////////////////////////////////////////
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/// \brief sfEvent defines a system event and its parameters
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///
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////////////////////////////////////////////////////////////
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typedef union
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{
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sfEventType type; ///< Type of the event
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sfSizeEvent size; ///< Size event parameters
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sfKeyEvent key; ///< Key event parameters
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sfTextEvent text; ///< Text event parameters
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sfMouseMoveEvent mouseMove; ///< Mouse move event parameters
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sfMouseButtonEvent mouseButton; ///< Mouse button event parameters
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sfMouseWheelEvent mouseWheel; ///< Mouse wheel event parameters (deprecated)
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sfMouseWheelScrollEvent mouseWheelScroll; ///< Mouse wheel event parameters
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sfJoystickMoveEvent joystickMove; ///< Joystick move event parameters
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sfJoystickButtonEvent joystickButton; ///< Joystick button event parameters
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sfJoystickConnectEvent joystickConnect; ///< Joystick (dis)connect event parameters
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sfTouchEvent touch; ///< Touch events parameters
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sfSensorEvent sensor; ///< Sensor event parameters
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} sfEvent;
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#endif // SFML_EVENT_H
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