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CSFML/src/SFML/Audio/SoundStreamStruct.h
T

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C++

////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2023 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_SOUNDSTREAMSTRUCT_H
#define SFML_SOUNDSTREAMSTRUCT_H
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Audio/SoundStream.hpp>
////////////////////////////////////////////////////////////
// Helper class implementing the callback forwarding from
// C++ to C in sfSoundStream
////////////////////////////////////////////////////////////
class sfSoundStreamImpl : public sf::SoundStream
{
public :
sfSoundStreamImpl(sfSoundStreamGetDataCallback onGetData,
sfSoundStreamSeekCallback onSeek,
unsigned int channelCount,
unsigned int sampleRate,
void* userData) :
myGetDataCallback(onGetData),
mySeekCallback (onSeek),
myUserData (userData)
{
initialize(channelCount, sampleRate);
}
private :
virtual bool onGetData(Chunk& data)
{
sfSoundStreamChunk chunk = {NULL, 0};
bool ok = (myGetDataCallback(&chunk, myUserData) == sfTrue);
data.samples = chunk.samples;
data.sampleCount = chunk.sampleCount;
return ok;
}
virtual void onSeek(sf::Time timeOffset)
{
if (mySeekCallback)
{
sfTime time = {timeOffset.asMicroseconds()};
mySeekCallback(time, myUserData);
}
}
sfSoundStreamGetDataCallback myGetDataCallback;
sfSoundStreamSeekCallback mySeekCallback;
void* myUserData;
};
////////////////////////////////////////////////////////////
// Internal structure of sfSoundStream
////////////////////////////////////////////////////////////
struct sfSoundStream
{
sfSoundStream(sfSoundStreamGetDataCallback onGetData,
sfSoundStreamSeekCallback onSeek,
unsigned int channelCount,
unsigned int sampleRate,
void* userData) :
This(onGetData, onSeek, channelCount, sampleRate, userData)
{
}
sfSoundStreamImpl This;
};
#endif // SFML_SOUNDSTREAMSTRUCT_H