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CSFML/src/SFML/Internal.h
T

138 lines
4.0 KiB
C

////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_INTERNAL_H
#define SFML_INTERNAL_H
////////////////////////////////////////////////////////////
// Define macros to check the validity of CSFML objects in debug run
////////////////////////////////////////////////////////////
#include <stdio.h>
// this macro avoids the C4127 warning on VC++ ("conditional expression is constant")
#define ASSERT_FALSE (__LINE__ == -1)
#ifndef NDEBUG
#define CSFML_CHECK(object_) \
do \
{ \
if (object_ == NULL) \
{ \
fprintf(stderr, "SFML warning: trying to use a null " #object_ " object\n"); \
return; \
} \
} \
while (ASSERT_FALSE)
#define CSFML_CALL(object_, function_) \
do \
{ \
if (object_) \
{ \
(object_->This.function_); \
} \
else \
{ \
fprintf(stderr, "SFML warning: trying to use a null " #object_ " object\n"); \
} \
} \
while (ASSERT_FALSE)
#define CSFML_CALL_PTR(object_, function_) \
do \
{ \
if (object_) \
{ \
(object_->This->function_); \
} \
else \
{ \
fprintf(stderr, "SFML warning: trying to use a null " #object_ " object\n"); \
} \
} \
while (ASSERT_FALSE)
#define CSFML_CHECK_RETURN(object_, default_) \
do \
{ \
if (object_ == NULL) \
{ \
fprintf(stderr, "SFML warning: trying to use a null " #object_ " object\n"); \
return default_; \
} \
} \
while (ASSERT_FALSE)
#define CSFML_CALL_RETURN(object_, function_, default_) \
if (object_) \
{ \
return (object_->This.function_); \
} \
else \
{ \
fprintf(stderr, "SFML warning: trying to use a null " #object_ " object\n"); \
return default_; \
}
#define CSFML_CALL_PTR_RETURN(object_, function_, default_) \
if (object_) \
{ \
return (object_->This->function_); \
} \
else \
{ \
fprintf(stderr, "SFML warning: trying to use a null " #object_ " object\n"); \
return default_; \
}
#else
#define CSFML_CHECK(object_)
#define CSFML_CALL(object_, function_) \
(object_->This.function_)
#define CSFML_CALL_PTR(object_, function_) \
(object_->This->function_)
#define CSFML_CHECK_RETURN(object_, default_) \
(void)default_;
#define CSFML_CALL_RETURN(object_, function_, default_) \
{ \
(void)default_; \
return (object_->This.function_); \
}
#define CSFML_CALL_PTR_RETURN(object_, function_, default_) \
{ \
(void)default_; \
return (object_->This->function_); \
}
#endif
#endif // SFML_INTERNAL_H