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CSFML/src/SFML/Audio/SoundRecorderStruct.h
T

103 lines
3.3 KiB
C++

////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_SOUNDRECORDERSTRUCT_H
#define SFML_SOUNDRECORDERSTRUCT_H
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Audio/SoundRecorder.hpp>
#include <SFML/Audio/SoundRecorder.h>
////////////////////////////////////////////////////////////
// Helper class implementing the callback forwarding from
// C++ to C in sfSoundRecorder
////////////////////////////////////////////////////////////
class sfSoundRecorderImpl : public sf::SoundRecorder
{
public :
sfSoundRecorderImpl(sfSoundRecorderStartCallback onStart,
sfSoundRecorderProcessCallback onProcess,
sfSoundRecorderStopCallback onStop,
void* userData) :
myStartCallback (onStart),
myProcessCallback(onProcess),
myStopCallback (onStop),
myUserData (userData)
{
}
private :
virtual bool onStart()
{
if (myStartCallback)
return myStartCallback(myUserData) == sfTrue;
else
return true;
}
virtual bool onProcessSamples(const sf::Int16* samples, std::size_t sampleCount)
{
if (myProcessCallback)
return myProcessCallback(samples, sampleCount, myUserData) == sfTrue;
else
return true;
}
virtual void onStop()
{
if (myStopCallback)
myStopCallback(myUserData);
}
sfSoundRecorderStartCallback myStartCallback;
sfSoundRecorderProcessCallback myProcessCallback;
sfSoundRecorderStopCallback myStopCallback;
void* myUserData;
};
////////////////////////////////////////////////////////////
// Internal structure of sfPacket
////////////////////////////////////////////////////////////
struct sfSoundRecorder
{
sfSoundRecorder(sfSoundRecorderStartCallback onStart,
sfSoundRecorderProcessCallback onProcess,
sfSoundRecorderStopCallback onStop,
void* userData) :
This(onStart, onProcess, onStop, userData)
{
}
sfSoundRecorderImpl This;
};
#endif // SFML_SOUNDRECORDERSTRUCT_H