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202 lines
5.5 KiB
C++
202 lines
5.5 KiB
C++
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2012 Laurent Gomila (laurent.gom@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Graphics/Image.h>
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#include <SFML/Graphics/ImageStruct.h>
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#include <SFML/Internal.h>
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#include <SFML/CallbackStream.h>
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////////////////////////////////////////////////////////////
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sfImage* sfImage_create(unsigned int width, unsigned int height)
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{
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sfImage* image = new sfImage;
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image->This.create(width, height);
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return image;
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}
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////////////////////////////////////////////////////////////
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sfImage* sfImage_createFromColor(unsigned int width, unsigned int height, sfColor color)
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{
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sfImage* image = new sfImage;
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image->This.create(width, height, sf::Color(color.r, color.g, color.b, color.a));
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return image;
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}
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////////////////////////////////////////////////////////////
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sfImage* sfImage_createFromPixels(unsigned int width, unsigned int height, const sfUint8* data)
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{
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sfImage* image = new sfImage;
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image->This.create(width, height, data);
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return image;
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}
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////////////////////////////////////////////////////////////
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sfImage* sfImage_createFromFile(const char* filename)
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{
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sfImage* image = new sfImage;
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if (!image->This.loadFromFile(filename))
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{
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delete image;
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image = NULL;
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}
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return image;
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}
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////////////////////////////////////////////////////////////
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sfImage* sfImage_createFromMemory(const void* data, size_t sizeInBytes)
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{
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sfImage* image = new sfImage;
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if (!image->This.loadFromMemory(data, sizeInBytes))
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{
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delete image;
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image = NULL;
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}
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return image;
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}
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////////////////////////////////////////////////////////////
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sfImage* sfImage_createFromStream(sfInputStream* stream)
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{
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CSFML_CHECK_RETURN(stream, NULL);
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sfImage* image = new sfImage;
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CallbackStream sfmlStream(stream);
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if (!image->This.loadFromStream(sfmlStream))
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{
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delete image;
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image = NULL;
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}
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return image;
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}
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////////////////////////////////////////////////////////////
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sfImage* sfImage_copy(sfImage* image)
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{
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CSFML_CHECK_RETURN(image, NULL);
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return new sfImage(*image);
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}
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////////////////////////////////////////////////////////////
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void sfImage_destroy(sfImage* image)
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{
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delete image;
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}
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////////////////////////////////////////////////////////////
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sfBool sfImage_saveToFile(const sfImage* image, const char* filename)
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{
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CSFML_CALL_RETURN(image, saveToFile(filename), sfFalse);
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}
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////////////////////////////////////////////////////////////
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void sfImage_createMaskFromColor(sfImage* image, sfColor colorKey, sfUint8 alpha)
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{
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CSFML_CALL(image, createMaskFromColor(sf::Color(colorKey.r, colorKey.g, colorKey.b, colorKey.a), alpha));
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}
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////////////////////////////////////////////////////////////
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void sfImage_copyImage(sfImage* image, const sfImage* source, unsigned int destX, unsigned int destY, sfIntRect sourceRect, sfBool applyAlpha)
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{
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CSFML_CHECK(source);
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sf::IntRect sfmlRect(sourceRect.left, sourceRect.top, sourceRect.width, sourceRect.height);
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CSFML_CALL(image, copy(source->This, destX, destY, sfmlRect, applyAlpha == sfTrue));
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}
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////////////////////////////////////////////////////////////
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void sfImage_setPixel(sfImage* image, unsigned int x, unsigned int y, sfColor color)
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{
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CSFML_CALL(image, setPixel(x, y, sf::Color(color.r, color.g, color.b, color.a)));
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}
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////////////////////////////////////////////////////////////
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sfColor sfImage_getPixel(const sfImage* image, unsigned int x, unsigned int y)
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{
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sfColor color = {0, 0, 0, 0};
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CSFML_CHECK_RETURN(image, color);
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sf::Color sfmlColor = image->This.getPixel(x, y);
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return sfColor_fromRGBA(sfmlColor.r, sfmlColor.g, sfmlColor.b, sfmlColor.a);
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}
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////////////////////////////////////////////////////////////
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const sfUint8* sfImage_getPixelsPtr(const sfImage* image)
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{
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CSFML_CALL_RETURN(image, getPixelsPtr(), NULL);
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}
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////////////////////////////////////////////////////////////
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unsigned int sfImage_getWidth(const sfImage* image)
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{
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CSFML_CALL_RETURN(image, getWidth(), 0);
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}
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////////////////////////////////////////////////////////////
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unsigned int sfImage_getHeight(const sfImage* image)
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{
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CSFML_CALL_RETURN(image, getHeight(), 0);
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}
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////////////////////////////////////////////////////////////
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void sfImage_flipHorizontally(sfImage* image)
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{
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CSFML_CALL(image, flipHorizontally());
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}
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////////////////////////////////////////////////////////////
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void sfImage_flipVertically(sfImage* image)
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{
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CSFML_CALL(image, flipVertically());
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}
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