Files
CSFML/src/SFML/Window/Context.cpp
T

52 lines
1.7 KiB
C++

////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2012 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Window/Context.h>
#include <SFML/Window/ContextStruct.h>
#include <SFML/Internal.h>
////////////////////////////////////////////////////////////
sfContext* sfContext_create(void)
{
return new sfContext;
}
////////////////////////////////////////////////////////////
void sfContext_destroy(sfContext* context)
{
delete context;
}
////////////////////////////////////////////////////////////
void sfContext_setActive(sfContext* context, sfBool active)
{
CSFML_CALL(context, setActive(active == sfTrue));
}