mirror of
https://github.com/SFML/CSFML.git
synced 2026-10-25 13:05:16 +01:00
This helps make it easier to distinguish SFML files from CSFML files. This is especially important for CSFML private headers which are often C++ code with .hpp file extensions. This change means SFML and CSFML can use headers with the same name without conflict.
26 lines
809 B
C++
26 lines
809 B
C++
#include <CSFML/System/Clock.h>
|
|
|
|
#include <catch2/catch_test_macros.hpp>
|
|
|
|
#include <thread>
|
|
|
|
TEST_CASE("[System] sfClock")
|
|
{
|
|
sfClock* clock = sfClock_create();
|
|
|
|
CHECK(sfTime_asMicroseconds(sfClock_getElapsedTime(clock)) >= 0);
|
|
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
|
CHECK(sfTime_asMicroseconds(sfClock_getElapsedTime(clock)) >= 1'000);
|
|
|
|
sfClock_restart(clock);
|
|
CHECK(sfTime_asMicroseconds(sfClock_getElapsedTime(clock)) >= 0);
|
|
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
|
CHECK(sfTime_asMicroseconds(sfClock_getElapsedTime(clock)) >= 1'000);
|
|
|
|
sfClock* anotherClock = sfClock_copy(clock);
|
|
CHECK(sfTime_asMicroseconds(sfClock_getElapsedTime(anotherClock)) >= 1'000);
|
|
|
|
sfClock_destroy(anotherClock);
|
|
sfClock_destroy(clock);
|
|
}
|