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The variable CMAKE_INSTALL_LIBDIR is used to define CSFML_PKGCONFIG_DIR variable in cmake/Config.cmake file. Copy-pasted from SFML's CMakeLists.txt file.
100 lines
3.7 KiB
CMake
100 lines
3.7 KiB
CMake
cmake_minimum_required(VERSION 3.7.2)
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# define a macro that helps defining an option
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macro(csfml_set_option var default type docstring)
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if(NOT DEFINED ${var})
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set(${var} ${default})
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endif()
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set(${var} ${${var}} CACHE ${type} ${docstring} FORCE)
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endmacro()
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# set a default build type if none was provided
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# this has to be done before the project() instruction!
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csfml_set_option(CMAKE_BUILD_TYPE Release STRING "Choose the type of build (Debug or Release)")
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# project name
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project(CSFML VERSION 2.6.0)
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# we use the paths from the cmake GNUInstallDirs module as defaults
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# you can override these if you like
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# https://cmake.org/cmake/help/latest/module/GNUInstallDirs.html
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include(GNUInstallDirs)
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# include the configuration file
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include(${PROJECT_SOURCE_DIR}/cmake/Config.cmake)
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# add an option for choosing the build type (shared or static)
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csfml_set_option(BUILD_SHARED_LIBS TRUE BOOL "TRUE to build CSFML as shared libraries, FALSE to build it as static libraries")
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# add an option for building the API documentation
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csfml_set_option(CSFML_BUILD_DOC FALSE BOOL "TRUE to generate the API documentation, FALSE to ignore it")
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# add an option for linking to sfml either statically or dynamically
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# default on windows to static and on other platforms to dynamic
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if(SFML_OS_WINDOWS)
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set(LINK_STATICALLY_DEFAULT TRUE)
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else()
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set(LINK_STATICALLY_DEFAULT FALSE)
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endif()
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csfml_set_option(CSFML_LINK_SFML_STATICALLY ${LINK_STATICALLY_DEFAULT} BOOL "TRUE to link to a static version of SFML, FALSE to link dynamically")
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# disable the rpath stuff
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set(CMAKE_SKIP_BUILD_RPATH TRUE)
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# define an option for choosing between static and dynamic C runtime (Windows only)
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if(SFML_OS_WINDOWS)
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set(STATIC_STD_LIBS FALSE CACHE BOOL "TRUE to statically link to the standard libraries, FALSE to use them as DLLs")
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# for VC++, we can apply it globally by modifying the compiler flags
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if(SFML_COMPILER_MSVC AND STATIC_STD_LIBS)
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foreach(flag
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CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
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CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
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if(${flag} MATCHES "/MD")
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string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
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endif()
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endforeach()
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endif()
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endif()
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# add the subdirectories
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add_subdirectory(src/SFML)
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if(CSFML_BUILD_DOC)
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add_subdirectory(doc)
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endif()
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# on Linux and BSD-like OS, install pkg-config files by default
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set(CSFML_INSTALL_PKGCONFIG_DEFAULT FALSE)
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if(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_OPENBSD OR SFML_OS_NETBSD)
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set(CSFML_INSTALL_PKGCONFIG_DEFAULT TRUE)
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endif()
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csfml_set_option(CSFML_INSTALL_PKGCONFIG_FILES ${CSFML_INSTALL_PKGCONFIG_DEFAULT} BOOL "TRUE to automatically install pkg-config files so other projects can find SFML")
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if(CSFML_INSTALL_PKGCONFIG_FILES)
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csfml_set_option(CSFML_PKGCONFIG_INSTALL_DIR "${CSFML_PKGCONFIG_DIR}" PATH "Install directory for CSFML's pkg-config .pc files")
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foreach(csfml_module IN ITEMS all system window graphics audio network)
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configure_file(
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"tools/pkg-config/csfml-${csfml_module}.pc.in"
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"tools/pkg-config/csfml-${csfml_module}.pc"
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@ONLY)
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install(FILES "${CMAKE_CURRENT_BINARY_DIR}/tools/pkg-config/csfml-${csfml_module}.pc"
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DESTINATION "${CSFML_PKGCONFIG_INSTALL_DIR}")
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endforeach()
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endif()
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# setup the install rules
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install(DIRECTORY include/
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DESTINATION include
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COMPONENT devel)
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install(FILES license.md DESTINATION ${INSTALL_MISC_DIR})
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install(FILES readme.md DESTINATION ${INSTALL_MISC_DIR})
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# add an option for building the examples
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csfml_set_option(CSFML_BUILD_EXAMPLES FALSE BOOL "TRUE to build the CSFML examples, FALSE to ignore them")
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if(CSFML_BUILD_EXAMPLES)
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add_subdirectory(examples)
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endif()
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