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CSFML/src/SFML/Network/TcpSocket.cpp
T

162 lines
4.9 KiB
C++

////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2023 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Network/TcpSocket.h>
#include <SFML/Network/TcpSocketStruct.h>
#include <SFML/Network/PacketStruct.h>
#include <SFML/Network/IpAddress.hpp>
#include <SFML/Internal.h>
#include <string.h>
////////////////////////////////////////////////////////////
sfTcpSocket* sfTcpSocket_create(void)
{
return new sfTcpSocket;
}
////////////////////////////////////////////////////////////
void sfTcpSocket_destroy(sfTcpSocket* socket)
{
delete socket;
}
////////////////////////////////////////////////////////////
void sfTcpSocket_setBlocking(sfTcpSocket* socket, sfBool blocking)
{
CSFML_CALL(socket, setBlocking(blocking == sfTrue));
}
////////////////////////////////////////////////////////////
sfBool sfTcpSocket_isBlocking(const sfTcpSocket* socket)
{
CSFML_CALL_RETURN(socket, isBlocking(), sfFalse);
}
////////////////////////////////////////////////////////////
unsigned short sfTcpSocket_getLocalPort(const sfTcpSocket* socket)
{
CSFML_CALL_RETURN(socket, getLocalPort(), 0);
}
////////////////////////////////////////////////////////////
sfIpAddress sfTcpSocket_getRemoteAddress(const sfTcpSocket* socket)
{
sfIpAddress result = sfIpAddress_None;
CSFML_CHECK_RETURN(socket, result);
sf::IpAddress address = socket->This.getRemoteAddress();
strncpy(result.address, address.toString().c_str(), 15);
return result;
}
////////////////////////////////////////////////////////////
unsigned short sfTcpSocket_getRemotePort(const sfTcpSocket* socket)
{
CSFML_CALL_RETURN(socket, getRemotePort(), 0);
}
////////////////////////////////////////////////////////////
sfSocketStatus sfTcpSocket_connect(sfTcpSocket* socket, sfIpAddress remoteAddress, unsigned short remotePort, sfTime timeout)
{
sf::IpAddress address(remoteAddress.address);
CSFML_CHECK_RETURN(socket, sfSocketError);
return static_cast<sfSocketStatus>(socket->This.connect(address, remotePort, sf::microseconds(timeout.microseconds)));
}
////////////////////////////////////////////////////////////
void sfTcpSocket_disconnect(sfTcpSocket* socket)
{
CSFML_CALL(socket, disconnect());
}
////////////////////////////////////////////////////////////
sfSocketStatus sfTcpSocket_send(sfTcpSocket* socket, const void* data, size_t size)
{
CSFML_CHECK_RETURN(socket, sfSocketError);
return static_cast<sfSocketStatus>(socket->This.send(data, size));
}
////////////////////////////////////////////////////////////
sfSocketStatus sfTcpSocket_sendPartial(sfTcpSocket* socket, const void* data, size_t size, size_t* sent)
{
CSFML_CHECK_RETURN(socket, sfSocketError);
return static_cast<sfSocketStatus>(socket->This.send(data, size, *sent));
}
////////////////////////////////////////////////////////////
sfSocketStatus sfTcpSocket_receive(sfTcpSocket* socket, void* data, size_t size, size_t* received)
{
CSFML_CHECK_RETURN(socket, sfSocketError);
if (received)
{
return static_cast<sfSocketStatus>(socket->This.receive(data, size, *received));
}
else
{
std::size_t tempReceived = 0;
return static_cast<sfSocketStatus>(socket->This.receive(data, size, tempReceived));
}
}
////////////////////////////////////////////////////////////
sfSocketStatus sfTcpSocket_sendPacket(sfTcpSocket* socket, sfPacket* packet)
{
CSFML_CHECK_RETURN(socket, sfSocketError);
CSFML_CHECK_RETURN(packet, sfSocketError);
return static_cast<sfSocketStatus>(socket->This.send(packet->This));
}
////////////////////////////////////////////////////////////
sfSocketStatus sfTcpSocket_receivePacket(sfTcpSocket* socket, sfPacket* packet)
{
CSFML_CHECK_RETURN(socket, sfSocketError);
CSFML_CHECK_RETURN(packet, sfSocketError);
return static_cast<sfSocketStatus>(socket->This.receive(packet->This));
}