Rename SDL_SetGPURenderStateFragmentUniformData() to SDL_SetGPURenderStateFragmentUniforms()
This commit is contained in:
1 parent
96194347bc
commit
02faa8f75c
7 files changed
+9
-9
No files matched your search
@@ -5906,7 +5906,7 @@ SDL_GPURenderState *SDL_CreateGPURenderState(SDL_Renderer *renderer, SDL_GPURend
|
||||
return state;
|
||||
}
|
||||
|
||||
bool SDL_SetGPURenderStateFragmentUniformData(SDL_GPURenderState *state, Uint32 slot_index, const void *data, Uint32 length)
|
||||
bool SDL_SetGPURenderStateFragmentUniforms(SDL_GPURenderState *state, Uint32 slot_index, const void *data, Uint32 length)
|
||||
{
|
||||
if (!state) {
|
||||
return SDL_InvalidParamError("state");
|
||||
|
||||
Reference in new issue
Block a user