avoid NullPointer in SDL_GetRenderTarget

This commit is contained in:
pionere authored and Ryan C. Gordon committed 2022-04-15 15:47:35 -04:00
1 parent 01b14e14e6
commit 0adb67017b
1 file changed
+2
+2
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@@ -2263,6 +2263,8 @@ SDL_SetRenderTarget(SDL_Renderer *renderer, SDL_Texture *texture)
SDL_Texture *
SDL_GetRenderTarget(SDL_Renderer *renderer)
{
CHECK_RENDERER_MAGIC(renderer, NULL);
return renderer->target;
}