cleanup init functions of audio

- use SDL_bool if possible
- assume NULL/SDL_FALSE filled impl
- skip zfill of current_audio at the beginning of SDL_AudioInit (done before the init() calls)
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pionere authored and Ryan C. Gordon committed 2022-01-28 20:40:19 -05:00
1 parent 6fcfcc3d6f
commit 0dda8a7f4c
31 files changed
+170 -178

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+4 -4
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@@ -394,7 +394,7 @@ snd2au(int sample)
return (mask & sample);
}
static int
static SDL_bool
SUNAUDIO_Init(SDL_AudioDriverImpl * impl)
{
/* Set the function pointers */
@@ -405,13 +405,13 @@ SUNAUDIO_Init(SDL_AudioDriverImpl * impl)
impl->GetDeviceBuf = SUNAUDIO_GetDeviceBuf;
impl->CloseDevice = SUNAUDIO_CloseDevice;
impl->AllowsArbitraryDeviceNames = 1;
impl->AllowsArbitraryDeviceNames = SDL_TRUE;
return 1; /* this audio target is available. */
return SDL_TRUE; /* this audio target is available. */
}
AudioBootStrap SUNAUDIO_bootstrap = {
"audio", "UNIX /dev/audio interface", SUNAUDIO_Init, 0
"audio", "UNIX /dev/audio interface", SUNAUDIO_Init, SDL_FALSE
};
#endif /* SDL_AUDIO_DRIVER_SUNAUDIO */