Use WGI instead of XInput for Windows 10 UWP apps
Fixes https://github.com/libsdl-org/SDL/issues/5017
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@@ -253,6 +253,7 @@
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<ClCompile Include="..\src\joystick\virtual\SDL_virtualjoystick.c" />
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<ClCompile Include="..\src\joystick\windows\SDL_dinputjoystick.c" />
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<ClCompile Include="..\src\joystick\windows\SDL_windowsjoystick.c" />
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<ClCompile Include="..\src\joystick\windows\SDL_windows_gaming_input.c" />
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<ClCompile Include="..\src\joystick\windows\SDL_xinputjoystick.c" />
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<ClCompile Include="..\src\loadso\windows\SDL_sysloadso.c" />
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<ClCompile Include="..\src\locale\SDL_locale.c" />
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@@ -814,4 +814,9 @@
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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</Project>
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<ItemGroup>
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<ClCompile Include="..\src\joystick\windows\SDL_windows_gaming_input.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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</Project>
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