Fix warnings about static function and prototype
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@@ -705,7 +705,7 @@ WatchJoystick(SDL_Joystick *joystick)
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SDL_DestroyRenderer(screen);
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}
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static SDL_bool HasJoysticks()
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static SDL_bool HasJoysticks(void)
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{
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int num_joysticks = 0;
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SDL_JoystickID *joysticks;
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