Fix warnings about static function and prototype

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Sylvain authored and Sylvain Becker committed 2023-03-08 11:41:18 +01:00
1 parent 61309b4382
commit 16bb6a0b3d
30 files changed
+137 -142

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+4 -4
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@@ -33,8 +33,8 @@ typedef struct
int scale_direction;
} DrawState;
DrawState *drawstates;
int done;
static DrawState *drawstates;
static int done;
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
@@ -44,7 +44,7 @@ quit(int rc)
exit(rc);
}
void Draw(DrawState *s)
static void Draw(DrawState *s)
{
SDL_Rect viewport;
SDL_Texture *target;
@@ -86,7 +86,7 @@ void Draw(DrawState *s)
/* SDL_Delay(10); */
}
void loop()
static void loop(void)
{
int i;
SDL_Event event;