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@@ -92,7 +92,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
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}
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/* This function runs once at shutdown. */
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void SDL_AppQuit(void *appstate)
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void SDL_AppQuit(void *appstate, SDL_AppResult result)
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{
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/* SDL will clean up the window/renderer for us. */
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}
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@@ -104,7 +104,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
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}
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/* This function runs once at shutdown. */
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void SDL_AppQuit(void *appstate)
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void SDL_AppQuit(void *appstate, SDL_AppResult result)
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{
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/* SDL will clean up the window/renderer for us. */
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}
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@@ -93,7 +93,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
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}
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/* This function runs once at shutdown. */
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void SDL_AppQuit(void *appstate)
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void SDL_AppQuit(void *appstate, SDL_AppResult result)
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{
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SDL_free(wav_data); /* strictly speaking, this isn't necessary because the process is ending, but it's good policy. */
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/* SDL will clean up the window/renderer for us. */
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