Sync SDL2 wiki -> header

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SDL Wiki Bot committed 2024-05-09 03:46:31 +00:00
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@@ -271,12 +271,12 @@ typedef struct SDL_TextEditingExtEvent
* Keyboard text input event structure (event.text.*)
*
* `text` is limited to SDL_TEXTINPUTEVENT_TEXT_SIZE bytes. If the incoming
* string is larger than this, SDL will split it and send it in pieces,
* across multiple events. The string is in UTF-8 format, and if split, SDL
* guarantees that it will not split in the middle of a UTF-8 sequence, so
* any event will only contain complete codepoints. However, if there are
* several codepoints that go together into a single glyph (like an emoji
* "thumbs up" followed by a skin color), they may be split between events.
* string is larger than this, SDL will split it and send it in pieces, across
* multiple events. The string is in UTF-8 format, and if split, SDL
* guarantees that it will not split in the middle of a UTF-8 sequence, so any
* event will only contain complete codepoints. However, if there are several
* codepoints that go together into a single glyph (like an emoji "thumbs up"
* followed by a skin color), they may be split between events.
*/
typedef struct SDL_TextInputEvent
{