Sync SDL2 wiki -> header
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@@ -770,7 +770,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
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* \param w the width of the window, in screen coordinates
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* \param h the height of the window, in screen coordinates
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* \param flags 0, or one or more SDL_WindowFlags OR'd together
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* \returns the window that was created or NULL on failure; call
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* \returns the `SDL_Window` that was created or NULL on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 2.0.0.
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